Fixed inaccurate salve amulets boost, bonus for enchanted version now implemented
Fixed inaccurate black/slayer mask + slayer cape interaction, now always gives the highest bonus when wearing mask + cape
Added new class of job - bone burying
Made the Task List item functional
Overhauled the dialogues of all of the applicable employers to be more authentic to 2009
Players must now return to the employer who gave them the job to turn it in
Added development command ::clearjob to clear the player's current job
Swapped ogre NPCs near glider at Feldip Hills
Chaos temple now has the authentic number and variety of monks
Removed NPCs spawning in the void
Adding missing zogre and skogre config, including adding to the respective slayer task
Added missing crozier config
Added training sword sound effects
Removed soft clay from impling drop table
Removed duplicated Eadburg and Servant NPCs from Burthorpe
Corrected the position of Eadburg and Servant
Corrected the position of the Burthorpe guards
Corrected Burthorpe guard NPC ID
Reoriented exterior Burthorpe archers to face each other
Added animations and combat sound effects to Servant, Eadburg and Burthorpe guards
Relocated 1st floor archers in Burthorpe Castle
Butterfly in jar (from hunter) made all tradeable
Yak-hide armour & Fremennik round shield made tradeable, added examine text & weights
All karambwan poison spear & hastas made untradeable
Both Dragon chain armour kits made tradeable
All FoG items with 0 charges are tradeable, the rest are not
All Pirate items made tradeable, added examine text & weights
All Stealing Creation items now tradeable
All Canifis shop clothes
All Kelgadrim shop clothes
All Tree gnome shop clothes
Infinity boots, rock-shell plate, couple of misc clothes, HAM, Fremmenik etc
All (g) and (t) d'hides
Every flatpack furniture & bagged plants + other misc items related to construction
Implemented releasing bloated toads
Updated ContentAPI slightly so that removeAll has more similarity to removeItem function and can be called in the same way
Dropping mining helmets extinguishes them
Corrected the depleted ore model on tutorial island mining nodes
Mining helmets examine now matches lit/extinguished state
Fixed incorrect wolf animation