House now kicks guests when owner leaves
More aggressively unload old house regions (experiment)
Added DEBUG log type (currently unused, but shows up in cyan when used and the world is in development mode)
Fixed a bug that would cause players to get stuck in a client crash loop when logging out inside of a POH
Fixed a bug that let players reach objects that shouldn't be reachable
General disconnection reliability improvements
Adjusted the color of global chat for HD mode, the new color is #f1b04c
Corrected drop table for hero
Rewrote tablet teleports in kotlin as listener
Added new ::runekit admin command, which gives 1k of each Rune type to make testing easier
Error logs now properly print to stderr when possible
Colour-coded logs
Addressed a scenario in which outgoing packet writes could get hung up
Fixed interface incorrect definition message on server startup
Unified kotlin and java into just src/main
Unified the rs09 and core packages
Took all content out of the core package, and placed it into the new content package
Reorganised all source code relating to content to be easier to find and explore