Commit Graph

426 Commits

Author SHA1 Message Date
Zerken 89cbbe2765 Peer the Seer fixes
Players can no longer enter with any items in inventory or equipped
The full vase is now removed from the player's inventory when placing it on the frozen table
2023-06-25 13:45:11 +00:00
Bart Ribbers 02e06a9591 Aggie is no longer looking so mean 2023-06-23 15:40:30 +00:00
Zerken e0f99de75b Implemented a new playAudio function in ContentAPI.kt
Implemented a new Send function in AudioManager.java
Implemented KBD lair teleport levers lever operating sound using the new playAudio function
Implemented KBD lair teleport levers pulling animation
2023-06-21 15:12:24 +00:00
Zerken cef956722a Implemented water filling sounds for filling water vessels from all water sources
Implemented specific bucket water filling sound when filling from a well
Implemented emptying sounds for emptying vessels
Implemented cow milking sound
Implemented sound when smelting at a furnace
Implemented sound when smelting cannonballs at a furnace
Implemented sound when glassblowing
Fixed herb cleaning sound
Fixed regular wood door opening and closing sounds
Implemented metal door/gate opening and closing sounds
Implemented fence opening and closing sounds
Added Camelot castle main gate in door_configs.json
Fixed Sinclair mansion main gate to be a metal type door in door_configs.json
Implemented drinking sound when drinking from a waterskin in the desert
Implemented desert magic carpet travel take off and landing sound
Implemented desert magic carpet travel jingle/music
Fence around Falador cow farm is now properly identified as a fence and opens correctly
Fence id 34780 is now properly identified as a fence in door_configs.json so it opens correctly
Fence id 8810 is now properly identified as a fence in door_configs.json so it opens correctly
Fence id 2050-2051 is now properly identified as a fence in door_configs.json so it opens correctly
Fence id 1553 now has the correct open id in door_configs.json so it opens correctly
Fixed music tracks Relleka(289), Saga(290), and Borderlands(291) so they now play in their correct locations
Implemented jingle/music for sailing/chartering a ship(Trader crewmembers)
Implemented jingle/music for sailing/chartering a ship from/to Port Sarim/Karamja
Implemented jingle/music for sailing/chartering a ship from/to Port Sarim/Entrana
Implemented jingle/music for sailing/chartering a ship from/to Relleka/Neitiznot
Implemented jingle/music for sailing/chartering a ship from/to Relleka/Jatizso
Implemented jingle/music for sailing/chartering a ship from/to Ardougne/Brimmhaven
Implemented jingle/music for sailing/chartering a ship from/to Port Sarim/Pest control
Fixed the music player to be more authentic. Now when songs end they will repeat instead of playing a random inauthentic song. The loop function now works correctly so the currently playing song will play endlessly without changing as the player moves.
Implemented playJingle function in contentAPI.kt
2023-06-21 14:57:01 +00:00
Oven Bread 30c9a752bf Dialogues updated for non-quest NPCs in Burthorpe:
Breoca
Ceolburg
Hygd
Ocga
Penda
Wistan the shopkeeper
Servant
2023-06-16 11:35:21 +00:00
szumaster eb65c4c78b Implemented 3 unique books for Wise Old Man's house, books are located in the bookshelves in his house
New Wise Old Man dialogue trees for books
Implemented book for digsite quest
2023-06-16 11:04:40 +00:00
ceikry 3d8857e01c Fixed issue causing canoe stations to permanently lock players when interrupted 2023-06-16 09:07:59 +00:00
Zerken d04302c99f Hunter sound improvements
Implemented setup, dismantle, and catching sound for bird snares
Implemented setup, dismantle, and catching sound for box traps
Implemented setup, dismantle, and catching sound for net traps
Implemented setup, dismantle, and catching sound for dead falls
Implemented setup and dismantle sound for rabbit snares
Implemented butterfly net swing sound
Implemented falconry fly and catch sound
Implemented noose sound when catching kebbits
Implemented setup, dismantle, catching, teasing, jumping over, and npc jumping over pitfall sound to pitfalls
Implemented appropriate player lock time to setting up net traps and deadfalls to avoid players from interrupting the action
Implemented appropriate player lock time to dismantling bird snares, box traps, net traps, rabbit snares and deadfalls to avoid players from interrupting the action
Implemented a new function to play sound at a location
2023-06-16 06:28:40 +00:00
Zerken 22776e7bb3 Unicorn stallion pouches now cost 140 shards instead of 203
Hydra, Spirit Dagannoth, Unicorn Stallion, Wolpertinger, and Pack Yak pouches now consume pouches when created at an obelisk
Implemented the song Animal Apogee to play at Taverly summoning obelisk, Piscatoris summoning obelisk, Natures Grotto obelisk
2023-06-16 05:58:46 +00:00
szumaster 51ab17e3aa added champion challenge 2023-06-13 12:17:48 +00:00
Oven Bread 7997fbb0b0 Implemented the thieving skillcape
Removed inauthentic HAM robes pickpocket buff
2023-06-11 08:05:16 +00:00
Danewolf 4bd97d002f Now able to empty poison, brews and serums 2023-06-11 05:47:29 +00:00
Zerken c58309e685 Implemented Piscatoris washbasin water bucket filling 2023-06-09 15:42:42 +00:00
szumaster 33064660cf Fight Arena bug fixes
Added access to fightslave conversation through the prison wall
Added drop for Khazard guards and General Khazard
Added face location for each npc
Added missing dialogues for each npc
Corrected the quest complete interface
Corrected quest journal text
Fixed barman who didn't sell Khali Brew after completing quest
Fixed center doors to arena (player no longer gets stuck in cutscene) and corrected walking through the door
Fixed small head in dialogues for General Khazard
Increased the time of dissapearing for Ogre, Scoprion and Bouncer 144 -> 300 ticks
Lazy guard falls asleep and leaves the keys after being given khali brew
Can get replacement keys if lost
Sped up the camera movement for the bouncer and scorpion cutscene
The sequence of entering the cell after the fight with the ogre has been sped up
2023-06-09 14:11:36 +00:00
Ceikry bd12800cca Fixed some issues with incorrectly reading varbit values
Fixed Dwarf Cannon quest
Improved varp/varbit interface and handling
2023-06-06 09:31:16 +00:00
Ceikry f6cd646205 Made it possible to claim Fremennik diary rewards 2023-06-06 08:16:07 +00:00
Ceikry f5711fcf8f Fixed plank make without sufficient funds
Fixed potions not taking doses in some cases
2023-06-06 08:02:55 +00:00
ceikry 3d20bb97d0 Fixed an exploit in surprise exam 2023-06-06 07:35:31 +00:00
Ceikry b6d02cce17 Fixed bug causing Puro Puro implings to cluster in the north east corner 2023-06-06 03:11:15 +00:00
Ceikry 810528dfb4 Removed vinesweeper rabbits' telekinetic powers 2023-06-06 02:31:55 +00:00
AshLilly 3d8a6c6e5a Fixed a typo in Captain Lawgof's dialogue 2023-06-05 06:58:11 +00:00
szumaster 047a2b818a Implemented some books
Abyssal book
Astronomy book
Gianne's cook book
Instruction manual
Binding book
Shaman's tome book
Nulodion's notes
2023-06-02 10:51:43 +00:00
szumaster bf91e47ddc Improved taunting the lesser demon in the Wizards' Tower 2023-06-02 10:41:46 +00:00
Oven Bread 8bbe8cf57d Fixed dialogue hang in Plague City 2023-06-02 10:28:02 +00:00
szumaster d492500812 Added missing scrolls
King's message
Iorwerth's message
Crumpled scroll
Tattered scroll
Dusty scroll
2023-06-02 10:04:24 +00:00
Oven Bread fc9f23385f Fixed tutorial island's run tutorial not recognising the run button 2023-06-02 09:55:20 +00:00
Oven Bread d5222bad1e Burthorpe immersion improvements
Implemented the roaming Burthorpe soldiers dialogues, including random Latin insults
Implemented the other soldiers/sergeants/archers/guards busy messages.
All 10 soldiers in the square now face north towards their sergeant
2023-06-02 09:17:29 +00:00
szumaster 0a41704490 Implemented Plague City quest
Added dwellberries spawns to McGrubor's Wood
2023-06-02 09:09:08 +00:00
Danewolf 48cc5048af Implemented poison for bone dagger 2023-06-02 08:47:30 +00:00
Avi Weinstock aec9476438 Ensure corporeal beast takes half-damage from non-spears
Ensure familiars enter the corporeal beast arena
Corrected Vesta's spear attack rate
2023-06-02 08:35:34 +00:00
Trident101 c266e9ecaa Barbarian super restore mix now consumable 2023-06-02 04:46:33 +00:00
Avi Weinstock a313c227d5 Implemented Falador cannonball bot that contributes stock to the GE 2023-06-02 02:15:13 +00:00
Ceikry 9a25c2a87d Improved logout handling 2023-06-02 01:34:01 +00:00
bushtail 817d2f0ec2 Fixed a bug where farming assistant Githan would spawn for bots 2023-06-01 01:21:33 +00:00
Oven Bread 0c54348f69 Created a new ScrollInterface similar to BookInterface
Implemented KnightsNotes in the new scroll interface
2023-05-31 09:09:12 +00:00
Ceikry cb4c94f3ab Improved lamp xp calculation
Improved shop restrictions
Fixed bugged Cyclops room teleport
2023-05-31 08:58:40 +00:00
Ceikry cb630e7043 Requirements Audit
Added a new quest requirement system
Ensured that all implemented rewards are obtainable, even if all requirements are not implemented
Rewards that should have higher requirements than what is currently obtainable will have those requirements automatically increase as more quests are added
The requirements for any quest can be viewed at any time by clicking it in the quest list
Things that were previously locked/unavailable but are now available (with prereqs) are:
- It is now possible to obtain and equip Barrow's Gloves with the Recipe for Disaster prereqs
- It is now possible to obtain and equip an Ancient Staff with the Desert Treasure prereqs
- It is now possible to enchant your secateurs into Magic Secateurs with the Fairy Tale I - Growing Pains prereqs and 40k gold
- It is now possible to equip the Ancient Mace with the Another Slice of H.A.M prereqs
- It is now possible to get Suqahs as a task from Duradel with the Lunar Diplomacy prereqs
- It is now possible to obtain a Seal of Passage by speaking with Chieftan Brundt after meeting the Lunar Diplomacy prereqs
- It is now possible to obtain Ancient Staves by killing the level 96 and 103 mummies in the Ancient Pyramid (1/500)
Things that were freely available but are now locked include:
- Sophanem now requires/requires the prereqs of Icthlarin's Little Helper
- Pharaoh's Sceptre requires the same^
- Equipping god books now requires Horror from the Deep/its prereqs
- Neitiznot helmet now requires the Fremennik Isles prereqs rather than just Fremennik Trials
- Cape of Legends now correctly requires the full possible prereqs for Legend's Quest rather than just 55 QP
- Dragon Scimitar now correctly requires the Monkey Madness prereqs
- Ape Atoll teleport now correctly requires the Monkey Madness prereqs
- Slayer Helmet and the Slayer Rewards Shop in general now correctly require the Smoking Kills prereqs (not high)
- Dragon Halberd now requires the Regicide prereqs
- Climbing Boots now require the Death Plateau prereqs
- Dragon SQ Shield now requires the Legend's Quest prereqs to equip (source available in sourcecode)
- Initiate Armour now requires the Recruitment Drive prereqs
- Proselyte Armour now requires the Slug Menace prereqs
- Access to Piscatoris now requires the Swan Song prereqs (effectively Quest Cape here.)
- The disease-free herb patch in Trollheim now requires the My Arm's Big Adventure prereqs.
- Ardougne Teleport now requires the Plague City prereqs
- Watchtower Teleport now requires the Watchtower prereqs
- Trollheim Teleport now requires the Eadgar's Ruse prereqs
- The Lunar spellbook now requires the Lunar Diplomacy prereqs
- The Ancient spellbook now requires the Desert Treasure prereqs
- Crafting Astral Runes now requires the Lunar Diplomacy prereqs
- Crafting Death Runes now requires the Mourning's End Part II prereqs
- Crafting Blood Runes now requires the Legacy of Seergaze prereqs
- Access to Cave Horrors now requires the Cabin Fever prereqs
- Sorceress' Garden now requires Prince Ali Rescue
- Access to the Heroes' Guild now requires the Heroes' Quest prereqs
- Access to GWD now requires the Troll Stronghold prereqs
- Access to Neitiznot and Jatizso now requires Fremennik Trials
- Access to Shilo Villa now requires the Shilo Village prereqs
- The Keldagrim cart system now requires The Giant Dwarf prereqs
- Fairy Rings now require the full Fairy Tale I - Growing Pains prereqs
- Ectophial now requires the Ghosts Ahoy prereqs
- Access to Tormented Demons now requires the While Guthix Sleeps prereqs
- Access to the Halberd Shop and the ability to equip Dragon Halberds now requires the Regicide prereqs
- Access to Lletya now requires the Mourning's End Part I prereqs
- Access to Corporeal Beast now requires the Summer's End prereqs
- Chivalry and Piety prayers now require the King's Ransom prereqs
- Ali Morrisane's rune shop now requires the The Feud prereqs
- Armoured Zombies now require the Defender of Varrock prereqs
- Experiments now require the Creature of Fenkenstrain prereqs
- The carpet to Sophanem now requires the Icthlarin's Little Helper prereqs
- The carpet to Uzer now requires The Golem
- The carpet to Bedabin Camp now requires The Tourist Trap
- The bank in Sophanem now requires the Contact! prereqs
- The Dragon Battleaxe now requires the prereqs of Heroes' Quest to equip.
- The Dragon Mace now requires the prereqs of Heroes' Quest to equip.
- Spirit shields of all varieties (improved, blessed, unblessed) now require the prereqs of Summer's End to equip.
- Bork access now requires What Lies Below
2023-05-30 09:03:05 +00:00
Ceikry 5404ef849d Made ironman icons visible in clan and global chat (requires world.ironman_icons to be true)
Authentic tormented demon safe spotting
Added cannon restriction to tormented demon area
2023-05-27 13:59:48 +00:00
Trident101 c3c836de4d Added new field to item configs for overriding alchemy flag
Fixed alchemy for Fremennik items
2023-05-27 12:57:04 +00:00
zsrv 6dcec3c42f Made the Sheep Shearer wool collected count persist between logins
Reorganised, expanded, and corrected the Sheep Shearer quest dialogue
2023-05-26 09:12:09 +00:00
Trident101 f9657b75f6 Implemented jug of bad wine 2023-05-25 15:16:37 +00:00
Ceikry 2cb8d82648 Rewrote all the logic, encoding, etc for player/npc rendering masks (Animations, force movements, etc.)
Groundwork for modular 578 support has now been laid (at least in regards to render masks)
Introduced an improved and more accurate API for using force movement (the old API is still around, all of its methods marked as deprecated)
Converted a couple example cases to using the new force movement API just as a proof of concept
Added a method to tick/time conversion methods to convert between client cycles and ticks
Added all authentically-named buffer read/write methods to the buffer class
2023-05-25 14:58:40 +00:00
Ceikry 6eed461162 Added some bot debugging support via the "Request Assist" option on bots
Found and fixed the issue causing bots to get stuck or only interact with one thing
Added some additional safety checks in the script processor
2023-05-25 04:33:27 +00:00
RiL b995436ea4 Removed unkillable dogs from slayer task 2023-05-22 05:02:45 +00:00
Ceikry f7b707c3da Fixed an issue that was leading to unreliable respawn mechanics on multi-behavior NPCs 2023-05-16 12:42:22 +00:00
RiL c04ee0f821 Improved handling of skewered food 2023-05-16 12:22:07 +00:00
Ceikry 767117f54e Implemented the proper interaction for low-alchemy option on the Explorer's Ring
Implemented a generic item selection ContentAPI method
Added ContentAPI method for running CS2 scripts
Added development command for running CS2 scripts
2023-05-16 12:08:32 +00:00
bushtail 2ee8e19668 Expanded the zone for the "Jump for joy at the beehives" treasure trail clue 2023-05-13 12:08:54 +00:00
Ceikry e7ccab2ad9 Fixed construction issue that would cause objects to become inaccessible (note this does not fix a similar issue related to rotation)
Simplified the region contract for construction
2023-05-09 14:31:43 +00:00
RiL 52633544ff Implemented ::addxp command (admin), add xp to a skill
Implemented ::charge command (admin), get and set the charge of an item
Implemented ::setslayertask command (admin), set the slayer task npc with optional quantity
2023-05-09 00:02:51 +00:00