Added equipping sounds to all Kitesheilds & sq shields that are currently available
Added equipping sounds to combat Melee Boots that are currently available
Added equipping sounds to combat Melee Gloves that are currently available
Added equipping sounds to all Coifs that are currently available
Added equipping sounds to all D'hide bodies that are currently available
Added equipping sounds to all D'hide chaps that are currently available
Added equipping sounds to all D'hide vambracers that are currently available
Added equipping sounds to all Bows that are currently available
Added equipping sounds to all Cross bows that are currently available
Added equipping sounds to all Javelins that are currently available
Added equipping sounds to all Knifes that are currently available
Added equipping sounds to all Darts that are currently available
Added equipping sounds to all Throwing axes that are currently available
Added equipping sounds to all Arrows that are currently available
Added equipping sounds to all Claws that are currently available
Added equipping sounds to all Halbergs that are currently available
Added equipping sounds to all Hastae that are currently available
Added equiping sounds to all Daggers that are currently available
Added equipping sounds to all Swords that are currently available
Added equipping sounds to all Longswords that are currently available
Added equipping sounds to all Scimitars that are currently available
Added equipping sounds to all 2H swords that are currently available
Added equipping sounds to all War-hammers that are currently available
Corrected the incorrect equipping sounds to all staves to the correct sound
Added equipping sound to the Easter ring
Added equipping sound to the Jack lantern mask
Added the correct red nose light animation to the Reindeer hat
Corrected the Chocatrice cape to be the real one in game with the logo in the back and also added the emote to it
Added sounds to the Scythe and corrected its combat animations
Added the Rubber chicken emote "dance" with its music jingle and the chicken "bawk" sound
Added the Ice amulet and the Wintumber tree to Diangos item return since they were missing
Added the correct jingle to the Air guitar emote
Made the Pet rock two-handed
Changed Pet rock weight to 1 kg
Edited dialogue for the Talk option to be more authentic
Added animation for the Stroke option & a delay for the second message to wait for the animation to finish
Edited dialogue for the Fetch option to be more authentic, added animations & graphics, and added the projectile with graphics
Added animations & graphics for the Stay option
Converted Lidio dialogue to Kotlin
Converted Anton dialogue to Kotlin
Added Achietties and updated dialogue file
Updated servant dialogue
Updated Wistan dialogue
Changed examine text of Scrying orb, uncharged & charged
Added examine text to wizard Cromperty
Changed bucket examine text
Updated Unferth dialogue
The ::shop can no longer be opened if the player is movement or interaction locked
Rogues now drop the proper coin
Rewrote the canoe station chop down as a soft script to be uninterruptible
Fixed the player locks for Rellekka trapped chest and better handled the case when inventory is full
Corrected the examine text of the armadyl plateskirt
Fixed the dialogue for lady of the lake
The player is now locked and can't interrupt stepping stone shortcuts
Added missing requirements for items received from treasure trails
Delete unused range weapon configs
Fixed inverted requirements for enchanted hat and top
Fixed inaccurate salve amulets boost, bonus for enchanted version now implemented
Fixed inaccurate black/slayer mask + slayer cape interaction, now always gives the highest bonus when wearing mask + cape
Added new class of job - bone burying
Made the Task List item functional
Overhauled the dialogues of all of the applicable employers to be more authentic to 2009
Players must now return to the employer who gave them the job to turn it in
Added development command ::clearjob to clear the player's current job
Swapped ogre NPCs near glider at Feldip Hills
Chaos temple now has the authentic number and variety of monks
Removed NPCs spawning in the void
Adding missing zogre and skogre config, including adding to the respective slayer task
Added missing crozier config
Added training sword sound effects
Removed soft clay from impling drop table
Removed duplicated Eadburg and Servant NPCs from Burthorpe
Corrected the position of Eadburg and Servant
Corrected the position of the Burthorpe guards
Corrected Burthorpe guard NPC ID
Reoriented exterior Burthorpe archers to face each other
Added animations and combat sound effects to Servant, Eadburg and Burthorpe guards
Relocated 1st floor archers in Burthorpe Castle