Banker interactions are now properly restricted for Ultimate Ironmen
Added theme-appropriate banker NPCs to booths at Void Knights' Outpost Island
Added missing Canifis banker NPCs
Fixed incorrect handling of Arnold Lydspor banking-related logic
Added Arnold Lydspor dialogue
Consolidated banker NPC listener logic into BankerNPC class itself
Added ContentAPI call to check if a node offers an interaction option
Sumona (NPC ID 7880) now implemented as a Slayer Master
Sumona slayer task pool created, 1:1 with the task weights on the RSWiki
Sumona NPC spawn added
All slayer master task pools have been re-ordered alphabetically to match both live game wiki's task ordering
Slayer task pools have been audited to ensure weights are correct
Unimplemented tasks added to task tables but disabled
Elves now added as a Slayer task, players can find them at Elf Camp and Lletya
Elf slayer task added to task pool of Chaeldar and Duradel (as well as the new Sumona pool)
Added Fremennik easy diary NPCs
K'ril Tsutsaroth (Zamorak GWD) Drop Changes:
Zamorakian spear droprate corrected to ~1/512
Steam battlestaff droprate corrected to ~1/512
Godsword shard 1, 2 and 3 droprate corrected to ~1/768
Dragon dagger (p++) droprate corrected to ~1/63
Clue scroll (hard) droprate corrected to ~1/128
RDT roll corrected to ~1/128
Erroneous Nothing drop removed
General Graardor (Bandos GWD) Drop Changes:
Bandos tassets, chestplate, and boots droprate corrected to ~1/381
Bandos hilt droprate corrected to ~1/512
Godsword shard 1, 2 and 3 droprate corrected to ~1/768
Long bone droprate corrected to ~1/400
Curved bone droprate corrected to ~1/5000
Clue scroll (hard) droprate corrected to ~1/128
RDT roll corrected to ~1/128
Erroneous Nothing drop removed
Kree'arra (Armadyl GWD) Drop Changes:
Armadyl helmet, chestplate, and plateskirt droprate corrected to ~1/381
Armadyl hilt droprate corrected to ~1/512
Godsword shard 1, 2 and 3 droprate corrected to ~1/768
Long bone droprate corrected to ~1/400
Curved bone droprate corrected to ~1/5000
Clue scroll (hard) droprate corrected to ~1/128
RDT roll corrected to ~1/128
Erroneous Nothing drop removed
Erroneous 1-20 Shark drop removed
Zilyana (Saradomin GWD) Drop Changes:
Saradomin hilt droprate corrected to ~1/512
Saradomin sword droprate corrected to ~1/128
Godsword shard 1, 2 and 3 droprate corrected to ~1/768
Clue scroll (hard) droprate corrected to ~1/128
RDT roll corrected to ~1/128
Erroneous Nothing drop removed
Removed erroneous Nothing drop inside all revenant drop tables, which made them drop Nothing at all 80% of the time
Added back Nothing drop to each revenant's Charm table, so they don't drop charms 100% of the time
Bumped down number of adamantite ore dropped from 1-75 to 1-5, and reduced their drop rate so they are much rarer
Adjusted number of Uncut diamond to maximum of 5 (down from 50)
Changed Gold bar drop to ore drop, and reduced maximum amount to 10-30
Adjusted strength potion drop to 1-4
Adjusted grimy ranarr drop to 1-10 (from 1-15)
Adjusted grimy toadflax drop to 1-10 (from 5-15)
Adjusted amount of Law, Blood and Death runes dropped to 15-200 (from 50-500)
Removed 1000-15000 spirit shards drop
Removed noted 100-500 Iron Ore drop
Removed noted 50-250 Coal drop
Removed dragon platelegs and plateskirt drops
Removed ring of wealth drop
Removed dragon boots drop
All amulet of glory drops are now uncharged amulet of glory
Adjusted Yew, Magic, Snapdragon, Palm Tree and papaya seed to only drop a maximum of 1 seed at a time, and reduced their drop weight so they are much rarer
Limited tuna potato drop to a maximum of 5
Adjusted weight of Yew logs drop to be higher (filler drop)
Runite bolts reduced to 50 (from 100)
Adamant bolts reduced to 75 (from 300)
Rune arrows reduced to 75 (from 150)
Removed 10-500 snape grass drop
Defined low alchemy value as item value * 0.4 unless override exists in config (authentic)
Defined high alchemy value as item value * 0.6 unless override exists in config (authentic)
vials are now purchasable from Jatix
fishing trawler is now playable with supplies from Port Khazard General Store
removed unauthentic bucket of slime from Trader Stan's shop
deleted inaccessible and obsolete "donator store" from pre-2009scape era
Added Nature Runes and Cut Sapphire ground item spawns to the Rock Crab area north of Rellekka
Removed Rock Crabs negative bonuses allowing them to deal damage as intended
Barrows prayer drain timer standardized to 18 seconds
Giant Mole's Burrow mechanic corrected in functionality. Burrow: When the mole's health is between 5-50%, there is a 25% chance for any incoming attack to cause it to burrow away into another location. There is also a chance that the dirt she digs while burrowing to escape can extinguish the player's light source (shown with dirt splatters on the player's screen), though covered light sources will be unaffected by this.
Mole Lair's unique music track now correctly plays across the entirety of the Mole Lair region
Giant Mole droptable corrected. Egregious RSPS noted secondary drops removed. G. Mole can now correctly drop random Hard Clues, and the 100 Iron Ore (noted) drop has been added.
Hostile Random Events return! Tree Spirit, River Troll, Rock Golem, Shade, and Zombie Hostile Random Events rejoin the Evil Chicken in their AFK-anihilation onslaught! Beware!
Mounted Glories now have full right-click Teleport options
You can now build an Obelisk inside your POH at 41 Construction, as the centrepiece spot inside a standard Garden room
Can now trade in Long and Curved bones to Barlak in the Dorgeshuun Mine (temporary location for now) for Construction EXP (after completion of The Lost Tribe)
Ridiculous amounts of funky fresh new NPC dialogues by Q in the following areas: LLetya, Isafdar, Ardougne, Witchaven, Ape Atoll, Miscellania, Dorgeshuun, Zanaris and many many many more!
Potion decanting note bug should now be fixed and not eat up all your notes when attempting to decant
Weapon Poison addition and removal fixes
All currently functional Summoning familiars with invisible skills boosts are now correctly added to the game! Pyrelord, Forge Regent, Arctic Bear, Lava Titan, Magpie, Spirit Graahk, Spirit Larupia, Spirit Kyatt, Void Ravager and Wolpertinger now boost skills alongside their other helpful abilities.
The Mining Guild can now be entered under 60 Mining via the use of skill boosts
The Lady of the Lake will now finally enhance Excalibur for you if you have the prerequisite Seers Hard Diary and Merlin's Crystal completed, and the headband and sword equipped when talking to her.
Can now fish slimy eels
Restored the removed/regressed/whatever Bot Dialogues!
All Ancient Warriors' Equipment (Vesta, Zuriel etc) is now correctly tradeable and droppable in its un-degraded form
Some hat clipping fixes
Fixed blanket Wilderness aggression forcing even non-aggressive monsters to be aggressive
Fremennik helmets (eg: archers, warriors, etc) now locked behind Fremennik Trials Quest
Added the following SFX:
giant mole combat sfx
water elemental combat sfx
fire elemental combat sfx
earth elemental combat sfx
air elemental combat sfx
baby blue dragon combat sfx
baby red dragon combat sfx + examine
baby black dragon combat sfx
black demon combat sfx
dark beast combat sfx
dust devil combat sfx
gargoyle combat sfx
fire giant combat sfx
moss giant combat sfx
hill giant combat sfx
nechryael combat sfx
turoth combat sfx
kurask combat sfx
wallasalki combat sfx
yak combat sfx
abyssal demon combat sfx
bloodveld combat sfx
cave crawler combat sfx
Digging with spade SFX added
abyssal leech combat sfx
abyssal walker combat sfx
void brawler combat sfx (pest control)
chaos elemental standard combat sfx (NOT spells)
cockatrice combat sfx
crawling hand combat sfx
crocodile combat sfx
void defiler combat sfx (pest control)
lesser demon champion combat sfx
elf warrior combat sfx
ghoul combat sfx
ghoul champion combat sfx
jelly combat sfx
pyrefiend combat sfx
void ravager combat sfx (pest control)
rock lobster combat sfx
rockslug combat sfx
void shifter combat sfx (pest control)
void spinner combat sfx (pest control)
void splatter combat sfx (pest control)
void torcher combat sfx (pest control)
starlight combat sfx (GWD: Saradomin Melee Minion)
growler combat sfx (GWD: Saradomin Mage Minion)
Picking herb/harvesting crop SFX added
Planting a seed with seed dibber SFX added
Digging up patch with a Spade SFX added
Raking a patch SFX added
Watering a farming patch with a Watering can SFX added
Using a Plant Cure on a diseased patch SFX added
Pouring Compost/Supercompost on a farming patch SFX added
Filling Compost Bin SFX added
Opening and closing the Compost Bin SFX added
Filling buckets with Compost from the Compost Bin SFX added
Chaos Elemental's three unique spells (Discord, Madness, and Confusion) now have correct impact sfx when hitting the player
Standard Seed Bird's Nest loot pool corrections
Ring Bird's Nest loot pool corrected
Wyson Bird's Nest loot pool corrected
Wyson Bird's Nest loot quantities corrected
Fixed tick delay on Fletching bows and crossbows
Chaos Elemental Drop Table Overhaul
Chaos Elemental's Main drop table has been overhauled to correct items, amounts, and (close-enough) weights
Chaos Elemental's Minor drop table added, using Item ID 799 as an item container
Chaos Elemental now correctly rolls 1 minor drop and 1 major drop from its minor/major loot tables when it is killed.
Restrict Dwarven Multicannon use inside Fremennik Slayer Cave