Made the Pet rock two-handed
Changed Pet rock weight to 1 kg
Edited dialogue for the Talk option to be more authentic
Added animation for the Stroke option & a delay for the second message to wait for the animation to finish
Edited dialogue for the Fetch option to be more authentic, added animations & graphics, and added the projectile with graphics
Added animations & graphics for the Stay option
Converted Lidio dialogue to Kotlin
Converted Anton dialogue to Kotlin
Added Achietties and updated dialogue file
Updated servant dialogue
Updated Wistan dialogue
Changed examine text of Scrying orb, uncharged & charged
Added examine text to wizard Cromperty
Changed bucket examine text
Updated Unferth dialogue
The ::shop can no longer be opened if the player is movement or interaction locked
Rogues now drop the proper coin
Rewrote the canoe station chop down as a soft script to be uninterruptible
Fixed the player locks for Rellekka trapped chest and better handled the case when inventory is full
Corrected the examine text of the armadyl plateskirt
Fixed the dialogue for lady of the lake
The player is now locked and can't interrupt stepping stone shortcuts
Added missing requirements for items received from treasure trails
Delete unused range weapon configs
Fixed inverted requirements for enchanted hat and top
Fixed inaccurate salve amulets boost, bonus for enchanted version now implemented
Fixed inaccurate black/slayer mask + slayer cape interaction, now always gives the highest bonus when wearing mask + cape
Added new class of job - bone burying
Made the Task List item functional
Overhauled the dialogues of all of the applicable employers to be more authentic to 2009
Players must now return to the employer who gave them the job to turn it in
Added development command ::clearjob to clear the player's current job
Swapped ogre NPCs near glider at Feldip Hills
Chaos temple now has the authentic number and variety of monks
Removed NPCs spawning in the void
Adding missing zogre and skogre config, including adding to the respective slayer task
Added missing crozier config
Added training sword sound effects
Removed soft clay from impling drop table
Removed duplicated Eadburg and Servant NPCs from Burthorpe
Corrected the position of Eadburg and Servant
Corrected the position of the Burthorpe guards
Corrected Burthorpe guard NPC ID
Reoriented exterior Burthorpe archers to face each other
Added animations and combat sound effects to Servant, Eadburg and Burthorpe guards
Relocated 1st floor archers in Burthorpe Castle
Butterfly in jar (from hunter) made all tradeable
Yak-hide armour & Fremennik round shield made tradeable, added examine text & weights
All karambwan poison spear & hastas made untradeable
Both Dragon chain armour kits made tradeable
All FoG items with 0 charges are tradeable, the rest are not
All Pirate items made tradeable, added examine text & weights
All Stealing Creation items now tradeable
All Canifis shop clothes
All Kelgadrim shop clothes
All Tree gnome shop clothes
Infinity boots, rock-shell plate, couple of misc clothes, HAM, Fremmenik etc
All (g) and (t) d'hides
Every flatpack furniture & bagged plants + other misc items related to construction