Implemented ::charge command (admin), get and set the charge of an item
Implemented ::setslayertask command (admin), set the slayer task npc with optional quantity
Fixed static impling spawns
Fixed impling spawn ratio
Reworked Puro-Puro, much more authentic
Imp defenders now work properly
Crop circles now appear
Added admin command ::implings to list active implings (excludes implings from Puro-Puro)
Fixed bug where you could add to a finished compost bin
Fixed inaccurate salve amulets boost, bonus for enchanted version now implemented
Fixed inaccurate black/slayer mask + slayer cape interaction, now always gives the highest bonus when wearing mask + cape
Fixed a bug that caused woodcutting to take slightly longer
Fixed a bug that caused the woodcutting axe message to print more often than it should
Fixed a bug that caused fishing to not print its fishing attempt message
Fixed a bug that caused fishing to take slightly longer
Fixed a bug that would cause nechryaels to lose interest in the player when their minions attacked
Made sure the grand exchange tests always clean up the GEDB
Fixed grammatical errors with: Duke of Lumbridge, Falador Squire, poison salesman, slayer masters, Varrock East bartender, mage of Zamorack, Sedridor, trader Stan, Varrock information clerk
Fixed animation for Varrock East bartender
Fixed some stuck dialogues
Obsoleted AbstractNPC
Implemented desert bandits
Rewrote a handful of existing NPCs into NPCBehaviors (e.g. rock slugs, nechryaels, water fiend and more)
Unified kotlin and java into just src/main
Unified the rs09 and core packages
Took all content out of the core package, and placed it into the new content package
Reorganised all source code relating to content to be easier to find and explore