Commit Graph

92 Commits

Author SHA1 Message Date
Zerken 604925f513 Implemented Evil Bob's Island random event
Added admin command ::bob to start random event
2023-08-06 13:03:45 +00:00
Oven Bread e7fa5b576d Fixed unnoting of ore by Ordan
Corrected Ordan's and Jorzik's dialogue and faces
2023-08-02 01:25:23 +00:00
Zerken 9b08f2175b Implemented Freaky Forester random event
Added admin ::freak command to trigger Freaky Forester
2023-07-30 02:52:45 +00:00
Oven Bread af3ee7fe09 Connected trollweiss mountains and dungeons, implemented NPCs 2023-07-29 04:09:06 +00:00
Oven Bread cb34966f38 Burthorpe Immersion Improvements
Harrallak Menarous isn't sliding around the floor now
Corrected Bernald's Dialogue to be the the one before Garden of Tranquility's quest
Swapped Ocga and Penda's Dialogue (minor) because Penda is the crazy one in the bar
Added drops for killing the Servant
Made Eadburg the chef drops (bones only) and adjusted fighting values
Adjusted guards attack animation
Added Sam and Rachael the gamesroom barmaids
Moved Bernald and Tostig's dialogue from Taverley to Burthorpe
Swapped out default archers on level 2 castle to Burthorpe archers instead
Reserve one archer on level 2 for Death Plateau later
Added more examine texts
Added Unferth as the new spawn and moved Ocga out of that house
Updated Hild's dialogue
2023-07-23 14:49:09 +00:00
Oven Bread 2f4781e4ce Implemented Death Plateau quest 2023-06-27 12:28:04 +00:00
Trident101 c7e8c54068 Added melee animation for jail guard 2023-06-27 00:27:44 +00:00
Oven Bread 30c9a752bf Dialogues updated for non-quest NPCs in Burthorpe:
Breoca
Ceolburg
Hygd
Ocga
Penda
Wistan the shopkeeper
Servant
2023-06-16 11:35:21 +00:00
szumaster 2a3ac5ffab Corrected Shaikahan animations and examine text 2023-06-16 11:17:44 +00:00
szumaster 51ab17e3aa added champion challenge 2023-06-13 12:17:48 +00:00
szumaster 0a41704490 Implemented Plague City quest
Added dwellberries spawns to McGrubor's Wood
2023-06-02 09:09:08 +00:00
Ceikry 5404ef849d Made ironman icons visible in clan and global chat (requires world.ironman_icons to be true)
Authentic tormented demon safe spotting
Added cannon restriction to tormented demon area
2023-05-27 13:59:48 +00:00
Trident101 9329d9d008 Fixed the melee, defence and death animation of Port Sarim thief NPC 2023-05-25 14:47:35 +00:00
szumaster 1f38c8fc8c Added missing animation to mountain trolls 2023-04-25 14:36:58 +00:00
Ceikry f6096e3020 Rewrote impling system
Fixed static impling spawns
Fixed impling spawn ratio
Reworked Puro-Puro, much more authentic
Imp defenders now work properly
Crop circles now appear
Added admin command ::implings to list active implings (excludes implings from Puro-Puro)
Fixed bug where you could add to a finished compost bin
2023-04-20 12:16:21 +00:00
Kennynes a52af89cad Added animations to Falador guards 2023-03-26 14:22:18 +00:00
Zerken 353bbbd61a Lumbridge immersion update
Added sound to shearing sheep
Added sound to failing to shear the penguin sheep
Added sound to picking up field items (wheat, potato, etc.)
Added 3 missing chicken(1017) spawns to farmer freds farm
Removed 1 incorrect chicken(41) spawn from farmer freds farm
Added 1 missing sheep(43) spawns at farmer freds farm
Added 2 missing sheep(1765) spawns at farmer freds farm
Added 2 missing sheep(5156) spawns at farmer freds farm
Added 2 missing sheep(5157) spawns at farmer freds farm
Added 2 missing sheep(5160) spawns at farmer freds farm
Added 1 missing ram(3673) spawn at farmer freds farm
Added all combat sounds to ram(5168,3673)
Added 1 missing mugger(175) spawn behind lumbridge by logs
Added all combat sounds to mugger(175)
Added 2 missing sheep(42) spawns behind lumbridge by logs
Removed 6 incorrect giant rat(86) spawns at southwest corner of lumbridge castle
Added 2 giant rat (86) spawns at southwest corner of lumbridge castle
Added 1 giant rat (4942) spawn at southwest corner of lumbridge castle
Added 10 missing rat(47) spawn at southwest corner of lumbridge castle
Removed 24 incorrect goblin spawn(all 3267,3264) between lumbridge and draynor
Added 3 goblin(2278) spawn between lumbridge and draynor to east section
Added 1 goblin(1772) spawn between lumbridge and draynor to east section
Added 1 goblin(1770) spawn between lumbridge and draynor to east section
Added 2 goblin(1771) spawn between lumbridge and draynor to east section
Added 3 goblin(2279) spawn between lumbridge and draynor to east section
Added 2 goblin(2281) spawn between lumbridge and draynor to east section
Added 1 goblin(2278) spawn between lumbridge and draynor to west section
Added 1 goblin(1772) spawn between lumbridge and draynor to west section
Added 1 goblin(1770) spawn between lumbridge and draynor to west section
Added 1 goblin(1771) spawn between lumbridge and draynor to west section
Added 1 goblin(2279) spawn between lumbridge and draynor to west section
Added 1 goblin(2280) spawn between lumbridge and draynor to west section
Added 2 goblin(2279) spawn between lumbridge and draynor to north section
Added 1 goblin(1770) spawn between lumbridge and draynor to north section
Added 1 goblin(1771) spawn between lumbridge and draynor to north section
Added 1 goblin(2278) spawn between lumbridge and draynor to north section
Removed 2 incorrect giant spider(59) spawns at ham trapdoor
Added 5 giant spider(59) spawn at ham trapdoor
Removed 3 incorrect giant spider(59) spawns around well
Added 3 giant spider(59) spawn at well
Removed 1 incorrect spider(59) at giant rats spawn near lumbridge by logs
Added 1 missing giant spider(59)spawn next to tree patch
2023-03-25 15:24:57 +00:00
Zerken 55c619bf87 Significant Stronghold of Security immersion improvements
Added the command ::jingle to play music jingles by id
2023-03-08 03:28:10 +00:00
Sam 097615cc7d Corrected NPC stats for some trolls 2023-02-18 01:55:20 +00:00
szumaster c85400b3e2 Removed random chicken near tutorial island
Swapped ogre NPCs near glider at Feldip Hills
Chaos temple now has the authentic number and variety of monks
Removed NPCs spawning in the void
Adding missing zogre and skogre config, including adding to the respective slayer task
Added missing crozier config
Added training sword sound effects
2023-02-10 00:36:57 +00:00
szumaster 9fc92f52f4 Implemented Fight Arena quest 2023-02-04 08:54:59 +00:00
szumaster ce2a95fa51 Corrected enchanted top requirements and bonuses
Removed soft clay from impling drop table
Removed duplicated Eadburg and Servant NPCs from Burthorpe
Corrected the position of Eadburg and Servant
Corrected the position of the Burthorpe guards
Corrected Burthorpe guard NPC ID
Reoriented exterior Burthorpe archers to face each other
Added animations and combat sound effects to Servant, Eadburg and Burthorpe guards
Relocated 1st floor archers in Burthorpe Castle
2023-01-24 23:00:43 +00:00
Von Hresvelg 22b7b7ab98 Added Fenkenstrain experiment spawns, stats, examines, and animations 2022-10-17 13:03:28 +00:00
Von Hresvelg d7e90822a3 Barrows Brothers Stat Corrections
Set Ahrim's Attack Speed to 5 ticks
Set Ahrim's Max Damage to 20
Set Verac's Max Damage to 24
Set Karil's Max Damage to 21
2022-10-15 07:47:10 +00:00
Byte e0b9c0ab50 Implemented imp teleporting
Added behavior to little red imps to allow them to teleport around
Imps have a 1/10 chance on each hit of teleporting away
Imps have a 1/75 chance on each tick of teleporting away
2022-10-10 12:56:48 +00:00
Byte 003f7eb5e8 Updated Wolf (lv 11) to have 10 hp
Updated Wolf (lv 14) to have 15 hp
2022-09-17 05:35:34 +00:00
Byte de3cf3e856 Fixed bug where swamp toads never respawned
Set a respawn_delay for swamp toad npc to 34 ticks (20 seconds)
2022-09-11 14:08:56 +00:00
ceikry 17ec82d852 Deduplicated drop table and npc config jsons 2022-09-11 11:57:11 +00:00
ana-rchy edb9c6ace0 Mining helmets can now be lit
Dropping mining helmets extinguishes them
Corrected the depleted ore model on tutorial island mining nodes
Mining helmets examine now matches lit/extinguished state
Fixed incorrect wolf animation
2022-09-04 03:42:20 +00:00
MatthewGould123 7d662d8ab0 Added drop tables for wandering earth elemental and earth elemental
Fixed evergreen trees rewarding multiple logs per spawn
Adjusted suqah stats
Removed Ancient staff from mummy drop table (we need desert treasure quest first, and it's not a normal drop)
2022-08-31 07:24:50 +00:00
Lila Hioh 3145af75a6 Vinesweeper improvements
Added missing animations
NPCs perform their animations and chatlines in proper sequence and timing
Added in the 2 other colors of bunnies, so now all 3 colors of bunnies are present
Added in 3 new use-with item interactions: spade on hole, flag on hole, ogleroot on bunny
Prevent bunnies from being double dipped for hunter XP
Planting a flag now locks the player for the duration of the animation
2022-07-30 15:37:39 +00:00
Woahscam 91cdd5a95a Implemented Elemental Workshop I quest 2022-07-29 13:16:52 +00:00
Ceikry 257534df29 Implemented the Big Chompy Bird Hunting quest
Implemented the toad inflation Distraction & Diversion
2022-07-12 13:51:35 +00:00
skelsoft ce14aa0e80 Over 30+ monsters with added sfx, tick respawn fixes, and stat corrections
Unicorn (ID 89, 987) Unicorn Foal (ID 1328) and Unicorn stallion (ID 6822, 6823) combat sfx added
Unicorn (ID 89) respawn delay corrected (90 ticks/54 seconds)
Unicorn Foal (ID 1328) stats, attack speed, and respawn delay corrected (90 ticks/54 seconds)
Black unicorn (ID 133) and Black unicorn foal (ID 1329) combat sfx added
Black unicorn (ID 133) stats, attack speed, and respawn delay corrected (90 ticks/54 seconds)
Black unicorn Foal (ID 1329) stats, attack speed and respawn delay corrected (20 ticks/12 seconds)
Angry unicorn (ID 3646, 3661) combat sfx added
Angry unicorn (ID 3646, 3661) stats and attack speed corrected
Rock Crab (ID 1265, 1267) and Giant Rock Crab (ID 2452, 2885) combat sfx added
Rock Crab (ID 1265, 1267) attack speed and respawn delay corrected (50 ticks/30 seconds)
Giant Rock Crab (ID 2452, 2885) stats, attack speed and respawn delay corrected (50 ticks/30 seconds)
Ice giant (ID 111, 3072, 4685, 4686, 4687) combat sfx added
Ice giant (ID 111, 3072, 4685, 4686, 4687) respawn delay corrected (30 ticks/18 seconds)
Ice warrior (ID 125, 145, 3073) combat SFX added
Ice warrior (ID 125, 145, 3073) respawn delay corrected (30 ticks/18 seconds)
Basilisk (ID 1616, 1617, 4228) combat SFX added
Basilisk (ID 1616, 1617, 4228) stats, attack speed and respawn delay corrected (15 ticks/9 seconds)
Al-Kharid warrior (ID 18) combat sfx added
Al-Kharid warrior (ID 18) stats, attack speed and respawn delay corrected (25 ticks/15 seconds)
Magic axe (ID 127) combat sfx added, as well as its combat bonii corrected
Chaos dwarf (ID 119) combat sfx added
Black Knight (ID 178, 179, 6189) combat sfx added
Black Knight (ID 178, 179, 6189) stats, attack speed and respawn delay corrected (25 ticks/15 seconds)
Giant bat (ID 78, 1005, 2482, 3711) combat sfx added
Giant bat (ID 78, 1005, 2482, 3711) stats, attack speed, and respawn delay corrected (35 ticks/21 seconds)
Grizzly bear (ID 105, 1195) combat sfx added
Grizzly bear (ID 105) combat level 21 stats, attack speed, and respawn delay corrected (50 ticks/30 seconds)
Grizzly bear (ID 1195) combat level 42 stats, attack speed and respawn delay corrected (50 ticks/30 seconds)
Black bear (ID 106) combat sfx added
Black bear (ID 106) stats, attack speed and respawn delay corrected (50 ticks/30 seconds)
Cave horror (ID 4353, 4354, 4355, 4356, 4357) combat sfx added
Cave horror (ID 4353, 4354, 4355, 4356, 4357) respawn delay corrected (50 ticks/30 seconds)
Jungle horror (ID 4348, 4349, 4350, 4351, 4352) combat sfx added
Jungle horror (ID 4348, 4349, 4350, 4351, 4352) stats, attack speed and respawn delay corrected (50 ticks/30 seconds)
Hobgoblin (Spear-wielding) (ID 123, 2688, 4898) combat sfx added
Waterfiend (ID 5361) combat sfx added
Waterfiend (ID 5361 stats and attack speed corrected
Banshee (ID 1612) combat sfx added
Banshee (ID 1612) stats, attack speed and respawn delay corrected (15 ticks/9 seconds)
Angry bear (ID 3645, 3664) combat sfx added
Angry bear (ID 3645, 3664) stats and attack speed corrected
Seagull (ID 2707, 6115, 6116) combat sfx added
Ghast (ID 1052, 1053) combat sfx added
Icefiend (ID 3406, 6217, 7714, 7715) combat sfx added
Jackal (ID 1994) combat sfx added
Jackal (ID 1994) stats, attack speed and respawn delay corrected (50 ticks/30 seconds)
Kalphite Soldier (ID 1154, 3589) combat sfx added
Kalphite Worker (ID 1153, 1156) combat sfx added
Vulture (ID 3675, 3676) combat sfx added
Vulture (ID 3675, 3676) stats, attack speed and respawn delay corrected (50 ticks/30 seconds)
Chompy bird (ID 1550) combat sfx added
Chompy bird (ID 1550) stats, examine, and poison immunity corrected
Minotaur (ID 4404, 4405, 4006) combat sfx added
Minotaur (ID 4404, 4405) stats, attack speed, examine, and respawn delay corrected (15 ticks/9 seconds)
Minotaur (ID 4006) combat level 27 stats, attack speed, examine, and respawn delay corrected (15 ticks/9 seconds)
Penance Fighter (ID 5040) combat sfx added
Skeletal Wyvern (ID 3068, 3069, 3070, 3071) combat sfx added (TODO: attack sound check)
Harpie Bug Swarm (ID 3153) combat sfx added
Harpie Bug Swarm (ID 3153) stats, attack speed and respawn delay corrected (25 ticks/15 seconds)
Harpie Bug Swarm (ID 3153) now correctly attacks with Melee
Molanisk (ID 5751) combat sfx added
Molanisk (ID 5751) stats and attack speed corrected
Mudskipper (ID 3422, 3423) combat sfx added
Mudskipper (ID 3422) combat level 30 stats, attack speed and respawn delay corrected (10 ticks/6 seconds)
Mudskipper (ID 3423) combat level 31 stats, attack speed and respawn delay corrected (5 ticks/3 seconds)
Aberrant spectre (ID 1604, 1605, 1606, 1607) combat sfx added
Aberrant spectre attack speed corrected
Cave slime (ID 1831) combat sfx added
Cave slime (ID 1831) stats, poison amount, attack speed and respawn delay corrected (15 ticks/9 seconds)
Stag (ID 4440) combat sfx added
Stag (ID 4440) stats, attack speed and respawn delay corrected (90 ticks/54 seconds)
Terrorbird (ID 138, 139, 1751) combat sfx added
Terrorbird (ID 138, 139, 1751) stats, attack speed and respawn delay corrected (30 ticks/18 seconds)
Chaos Elemental (ID 3200) respawn delay corrected (100 ticks/60 seconds)
General Graardor (ID 6260) respawn delay corrected (150 ticks/90 seconds)
Sergeant Grimspike (ID 6265) Ranged Strength bonus corrected
Commander Zilyana (ID 6247) respawn delay corrected (150 ticks/90 seconds)
Starlight (ID 6248) attack speed and poison immunity corrected
Kree'arra (ID 6222) respawn delay corrected (150 ticks/90 seconds)
Wingman Skree (ID 6223) poison immunity corrected
Flockleader Geerin (ID 6225) poison immunity corrected
K'ril Tsutsaroth (ID 6203) poison amount and respawn delay corrected (150 ticks/90 seconds)
Zakl'n Gritch (ID 6206) ranged strength bonus corrected
2022-06-17 17:36:13 +00:00
ceikry d4082c60f7 Add npc configs entry for ignoring tolerance 2022-04-18 13:38:03 +00:00
Ryan 37a503746b Added Hobgoblins (lvl 42) spawns to the Rock Crab area north of Rellekka
Added Nature Runes and Cut Sapphire ground item spawns to the Rock Crab area north of Rellekka

Removed Rock Crabs negative bonuses allowing them to deal damage as intended
2022-03-14 22:35:06 +00:00
skelsoft 7968367e14 The Fremmenik Trials quest has been completed, now accesible in-game
Barrows prayer drain timer standardized to 18 seconds

Giant Mole's Burrow mechanic corrected in functionality. Burrow: When the mole's health is between 5-50%, there is a 25% chance for any incoming attack to cause it to burrow away into another location. There is also a chance that the dirt she digs while burrowing to escape can extinguish the player's light source (shown with dirt splatters on the player's screen), though covered light sources will be unaffected by this.

Mole Lair's unique music track now correctly plays across the entirety of the Mole Lair region

Giant Mole droptable corrected. Egregious RSPS noted secondary drops removed. G. Mole can now correctly drop random Hard Clues, and the 100 Iron Ore (noted) drop has been added.

Hostile Random Events return! Tree Spirit, River Troll, Rock Golem, Shade, and Zombie Hostile Random Events rejoin the Evil Chicken in their AFK-anihilation onslaught! Beware!

Mounted Glories now have full right-click Teleport options

You can now build an Obelisk inside your POH at 41 Construction, as the centrepiece spot inside a standard Garden room

Can now trade in Long and Curved bones to Barlak in the Dorgeshuun Mine (temporary location for now) for Construction EXP (after completion of The Lost Tribe)

Ridiculous amounts of funky fresh new NPC dialogues by Q in the following areas: LLetya, Isafdar, Ardougne, Witchaven, Ape Atoll, Miscellania, Dorgeshuun, Zanaris and many many many more!

Potion decanting note bug should now be fixed and not eat up all your notes when attempting to decant

Weapon Poison addition and removal fixes

All currently functional Summoning familiars with invisible skills boosts are now correctly added to the game! Pyrelord, Forge Regent, Arctic Bear, Lava Titan, Magpie, Spirit Graahk, Spirit Larupia, Spirit Kyatt, Void Ravager and Wolpertinger now boost skills alongside their other helpful abilities.

The Mining Guild can now be entered under 60 Mining via the use of skill boosts

The Lady of the Lake will now finally enhance Excalibur for you if you have the prerequisite Seers Hard Diary and Merlin's Crystal completed, and the headband and sword equipped when talking to her.

Can now fish slimy eels

Restored the removed/regressed/whatever Bot Dialogues!

All Ancient Warriors' Equipment (Vesta, Zuriel etc) is now correctly tradeable and droppable in its un-degraded form

Some hat clipping fixes

Fixed blanket Wilderness aggression forcing even non-aggressive monsters to be aggressive

Fremennik helmets (eg: archers, warriors, etc) now locked behind Fremennik Trials Quest

Added the following SFX:
giant mole combat sfx
water elemental combat sfx
fire elemental combat sfx
earth elemental combat sfx
air elemental combat sfx
baby blue dragon combat sfx
baby red dragon combat sfx + examine
baby black dragon combat sfx
black demon combat sfx
dark beast combat sfx
dust devil combat sfx
gargoyle combat sfx
fire giant combat sfx
moss giant combat sfx
hill giant combat sfx
nechryael combat sfx
turoth combat sfx
kurask combat sfx
wallasalki combat sfx
yak combat sfx
abyssal demon combat sfx
bloodveld combat sfx
cave crawler combat sfx
Digging with spade SFX added
abyssal leech combat sfx
abyssal walker combat sfx
void brawler combat sfx (pest control)
chaos elemental standard combat sfx (NOT spells)
cockatrice combat sfx
crawling hand combat sfx
crocodile combat sfx
void defiler combat sfx (pest control)
lesser demon champion combat sfx
elf warrior combat sfx
ghoul combat sfx
ghoul champion combat sfx
jelly combat sfx
pyrefiend combat sfx
void ravager combat sfx (pest control)
rock lobster combat sfx
rockslug combat sfx
void shifter combat sfx (pest control)
void spinner combat sfx (pest control)
void splatter combat sfx (pest control)
void torcher combat sfx (pest control)
starlight combat sfx (GWD: Saradomin Melee Minion)
growler combat sfx (GWD: Saradomin Mage Minion)
Picking herb/harvesting crop SFX added
Planting a seed with seed dibber SFX added
Digging up patch with a Spade SFX added
Raking a patch SFX added
Watering a farming patch with a Watering can SFX added
Using a Plant Cure on a diseased patch SFX added
Pouring Compost/Supercompost on a farming patch SFX added
Filling Compost Bin SFX added
Opening and closing the Compost Bin SFX added
Filling buckets with Compost from the Compost Bin SFX added
Chaos Elemental's three unique spells (Discord, Madness, and Confusion) now have correct impact sfx when hitting the player

Standard Seed Bird's Nest loot pool corrections

Ring Bird's Nest loot pool corrected

Wyson Bird's Nest loot pool corrected

Wyson Bird's Nest loot quantities corrected

Fixed tick delay on Fletching bows and crossbows

Chaos Elemental Drop Table Overhaul

Chaos Elemental's Main drop table has been overhauled to correct items, amounts, and (close-enough) weights

Chaos Elemental's Minor drop table added, using Item ID 799 as an item container

Chaos Elemental now correctly rolls 1 minor drop and 1 major drop from its minor/major loot tables when it is killed.

Restrict Dwarven Multicannon use inside Fremennik Slayer Cave
2022-03-09 19:12:11 +11:00
Evan Nosich cce1977929 Reduced the level 14 stronghold of security wolf health from 69 to 15, fixes #101 (authenticity fix)
Set examine text for wolves
2022-03-08 23:31:31 +00:00
skelsoft c34a196b82 Add: Taverley Druid Update 2021-10-30 01:46:31 +00:00
Ceikry d38820e032 Merge branch 'master' into 'master'
Fix: Crop Noting, misc JSON

See merge request 2009scape/2009scape!319
2021-10-27 19:08:02 +00:00
skelsoft c45fafe8bc Fix: Crop Noting, misc JSON 2021-10-27 19:08:02 +00:00
Avi Weinstock 8c2873e668 Fixes to NPC stacking and aggression:
- NPCs marked as `setAllowTolerance(false)` now properly do not become tolerant.
- NPCs now stack by default in multicombat zones, and this can be controlled more cleanly with `shouldPreventStacking`.
- Rock crabs/lobsters no longer revert to rock form when safespotted.
- Pest Control Brawlers now grant participation points when damaged.
- It is no longer possible to walk underneath Pest Control portals.
- Bursts/Barrages now target a square instead of a plus.
2021-10-26 02:32:14 -04:00
skelsoft d49c8a3498 JSON: Pet Shop, misc examines and fixes 2021-10-22 19:38:45 +00:00
skelsoft 69f73378dc Fix: Kurious Kalphites 2021-10-19 21:14:13 +00:00
skelsoft 0619c577e9 Add: Genie Random Event 2021-10-18 02:52:12 +00:00
skelsoft 1684df52ca Fix: Tying up some loose ends from Monolith 2021-10-14 03:02:00 +00:00
skelsoft f53dfc0fab Add: JSON Monolith #1 2021-10-13 02:05:56 +00:00
skelsoft 1cfd58528b Fix: Taverley Dungeon QA Pass 6 2021-09-10 01:53:53 +00:00
skelsoft e2a1ca7712 Fix: Taverley Dungeon QA Pass 4
- Corrected all Tormented Demon spawns inside the AGT (6 Tormented Demons)
- The gnarlier WGS model variant of Tormented Demon will also be able to spawn in the AGT (ID 8358)
- Fixed punctuation error in lantern making dialogue (LanternCrafting.kt)
- Coffin (ID 32290) and Altar Slab (ID 32289) object examines added
- Added all Poison Spider spawns to Taverley Dungeon (8 Poison Spiders)
- Added all lvl-45 Monk of Zamorak spawns to Taverley Dungeon (6 Monks of Zamorak)
- Corrected both Black Dragon spawns in Taverley Dungeon with their correct model variants
- Fernahei's Fishing Hut shop stock correction
2021-09-03 11:44:02 +10:00
skelsoft 1951aa1739 Fix: Wizards' Guild Portals, more Taverley Dungeon, misc
- Corrected the exact teleport coordinates for all 3 Wizards' Guild portals (WizardGuildPortals.kt)
- Correct text printed in the chatbox when using one of the Wizards' Guild portals
- added knife ground item spawn inside Sorceror's Tower
- Thormac (ID 389) NPC examine added.
- spawned Zandar Horfyre NPC (ID 3308) in his correct location at the top of Dark Wizards' Tower
- Added all correct Hellhound spawns in Taverley Dungeon (13 Hellhounds!)
2021-09-02 12:54:05 +10:00