Reworked Woman drop table
Reworked Drunken Man drop table
Reworked Jeff drop table
Reworked Rusty drop table
Reworked Narf drop table
Reworked Cuffs drop table
Set Dragon 2h Sword to 1/127
Removed Dragon Dagger
Adjusted rune quantities
Added Iron Arrows
Removed Herb drops
Swapped Anchovy Pizza with Plain Pizza
Swapped 4-dose Super Potions with 1-dose Normal Potions
Swapped Medium Clues with Hard Clues
Updated Kalphite Queen DT
Set Dragon Chainbody to 1/256
Set Dragon 2h Sword to 1/256
Set Clue Scroll to 1/128
Updated Kalphite Guardian DT
Removed noted potato cactus drop
Corrected rune armor drops
Set Warrior's Ring to 1/128
Set Berserker's Ring to 1/128
Set Archer's Ring to 1/128
Set Seer's Ring to 1/128
Set Dragon Axe to 1/128
Set Mud Battlestaff to 1/128
Set Seercull to 1/128
Adjusted General Graardor DT
Set Bandos Chestplate, Tassets, and Boots to 1/270
Set Bandos Hilt to 1/380
Set Godsword Shards to 1/540
Rewrote Sergeant Strongstack, Sergeant Steelwill, and Sergeant Grimspike DTs
Set Bandos Chestplate, Tassets, and Boots to 1/4500
Set Godsword Shards to 1/1500
Adjusted Kree'arra DT
Set Armadyl Helmet, Chestplate, and Plateskirt to 1/270
Set Armadyl Hilt to 1/380
Set Godsword Shards to 1/540
Rewrote Wingman Skree, Flockleader Geerin, and Flight Kilisa DTs
Set Armadyl Helmet, Chestplate, and Plateskirt to 1/4500
Set Godsword Shards to 1/1500
Adjusted Zilyana DT
Set Saradomin Sword to 1/90
Set Saradomin Hilt to 1/380
Set Godsword Shards to 1/540
Rewrote Starlight, Growler, and Bree DTs
Set Saradomin Sword to 1/1500
Set Godsword Shards to 1/1500
Adjusted K'ril Tsutsaroth DT
Set Zamorakian Spear to 1/90
Set Zamorak Hilt to 1/380
Set Godsword Shards to 1/540
Rewrote Balfrug Kreeyath, Zakl'n Gritch, and Tstanon Karlak DTs
Set Zamorakian Spear to 1/1500
Set Godsword Shards to 1/1500
Removed ashes from 100% drops, supposed to only be bones
Removed some items that are RDT only
Removed duplicate steel axe
Removed single Law rune drop
Added extra entries for Fire runes & coins
Some other small tweaks for authenticity
Changed Dragon Chainbody to 1/32768
Added Obsidian Charms to the 4 TzHaar units (Ket, Xil, Hur, and Mej) and their proper charm drop table
Removed Obsidian Charms from the 4 TzHaar unit's main drop tables
Filled in the empty space with increased Tokkul and Nothing drops
Reset all Obsidian Items to 1/512
Reset TzHaar-Mej-Tal to 1/4096
Set Hellhound Hard Clue DR to 1/64 (Was 1/8)
Set Saradomin Priest Hard Clue DR to 1/128
Set Blue Dragon Hard Clue DR to 1/128 (Was 1/200)
Set Red Dragon Hard Clue DR to 1/128 (Was 1/46)
Set Black Dragon Hard Clue DR to 1/128 (Was 1/200)
Set Bork Hard Clue DR to 1/128
Set Goblin Easy Clue DR to 1/128 (Was 1/55)
Set Al-Kharid Warrior Easy Clue DR to 1/128 (Was 1/37)
Set Zogre Easy Clue DR to 1/128 (Was 1/28)
Set Donny the Lad Easy Clue DR to 1/128 (Was 1/37)
Set Rusty Easy Clue DR to 1/128 (Was 1/27)
Set Vampire Medium Clue DR to 1/128 (Was 1/35)
Set Leech Medium Clue DR to 1/128 (Was 1/21)
Set Ork Legion Medium Clue DR to 1/128
Set Green Dragon Medium Clue DR to 1/128 (Was 1/200)
Added Corporeal Beast RDT to Loot Drop Pool
Updated Dagon'hai Monk DT:
Added Black Robes
Added Dark Wizard Hat
Adjusted Fire, Earth, Body, and Mind Rune Drops
Removed Rune Scimitar Drops
Removed Rune Dagger Drops
Removed Water Rune Drops
Set Dagon'hai Robe Top, Robe Bottom, and Hat to EXACTLY 1/256
Updated Visage Drop Rates:
Adjusted Mithril Dragon and Skeletal Wyvern Draconic Visage drop
Updated Zamorak Warrior DT:
Adjusted Rune Dagger Drop Rate
Adjusted Rune Scimitar Drop Rate
Adjusted Coins Drop Rate
Adjusted Nothing Drop Rate
Fixed evergreen trees rewarding multiple logs per spawn
Adjusted suqah stats
Removed Ancient staff from mummy drop table (we need desert treasure quest first, and it's not a normal drop)
K'ril Tsutsaroth (Zamorak GWD) Drop Changes:
Zamorakian spear droprate corrected to ~1/512
Steam battlestaff droprate corrected to ~1/512
Godsword shard 1, 2 and 3 droprate corrected to ~1/768
Dragon dagger (p++) droprate corrected to ~1/63
Clue scroll (hard) droprate corrected to ~1/128
RDT roll corrected to ~1/128
Erroneous Nothing drop removed
General Graardor (Bandos GWD) Drop Changes:
Bandos tassets, chestplate, and boots droprate corrected to ~1/381
Bandos hilt droprate corrected to ~1/512
Godsword shard 1, 2 and 3 droprate corrected to ~1/768
Long bone droprate corrected to ~1/400
Curved bone droprate corrected to ~1/5000
Clue scroll (hard) droprate corrected to ~1/128
RDT roll corrected to ~1/128
Erroneous Nothing drop removed
Kree'arra (Armadyl GWD) Drop Changes:
Armadyl helmet, chestplate, and plateskirt droprate corrected to ~1/381
Armadyl hilt droprate corrected to ~1/512
Godsword shard 1, 2 and 3 droprate corrected to ~1/768
Long bone droprate corrected to ~1/400
Curved bone droprate corrected to ~1/5000
Clue scroll (hard) droprate corrected to ~1/128
RDT roll corrected to ~1/128
Erroneous Nothing drop removed
Erroneous 1-20 Shark drop removed
Zilyana (Saradomin GWD) Drop Changes:
Saradomin hilt droprate corrected to ~1/512
Saradomin sword droprate corrected to ~1/128
Godsword shard 1, 2 and 3 droprate corrected to ~1/768
Clue scroll (hard) droprate corrected to ~1/128
RDT roll corrected to ~1/128
Erroneous Nothing drop removed
Removed erroneous Nothing drop inside all revenant drop tables, which made them drop Nothing at all 80% of the time
Added back Nothing drop to each revenant's Charm table, so they don't drop charms 100% of the time
Bumped down number of adamantite ore dropped from 1-75 to 1-5, and reduced their drop rate so they are much rarer
Adjusted number of Uncut diamond to maximum of 5 (down from 50)
Changed Gold bar drop to ore drop, and reduced maximum amount to 10-30
Adjusted strength potion drop to 1-4
Adjusted grimy ranarr drop to 1-10 (from 1-15)
Adjusted grimy toadflax drop to 1-10 (from 5-15)
Adjusted amount of Law, Blood and Death runes dropped to 15-200 (from 50-500)
Removed 1000-15000 spirit shards drop
Removed noted 100-500 Iron Ore drop
Removed noted 50-250 Coal drop
Removed dragon platelegs and plateskirt drops
Removed ring of wealth drop
Removed dragon boots drop
All amulet of glory drops are now uncharged amulet of glory
Adjusted Yew, Magic, Snapdragon, Palm Tree and papaya seed to only drop a maximum of 1 seed at a time, and reduced their drop weight so they are much rarer
Limited tuna potato drop to a maximum of 5
Adjusted weight of Yew logs drop to be higher (filler drop)
Runite bolts reduced to 50 (from 100)
Adamant bolts reduced to 75 (from 300)
Rune arrows reduced to 75 (from 150)
Removed 10-500 snape grass drop
Barrows prayer drain timer standardized to 18 seconds
Giant Mole's Burrow mechanic corrected in functionality. Burrow: When the mole's health is between 5-50%, there is a 25% chance for any incoming attack to cause it to burrow away into another location. There is also a chance that the dirt she digs while burrowing to escape can extinguish the player's light source (shown with dirt splatters on the player's screen), though covered light sources will be unaffected by this.
Mole Lair's unique music track now correctly plays across the entirety of the Mole Lair region
Giant Mole droptable corrected. Egregious RSPS noted secondary drops removed. G. Mole can now correctly drop random Hard Clues, and the 100 Iron Ore (noted) drop has been added.
Hostile Random Events return! Tree Spirit, River Troll, Rock Golem, Shade, and Zombie Hostile Random Events rejoin the Evil Chicken in their AFK-anihilation onslaught! Beware!
Mounted Glories now have full right-click Teleport options
You can now build an Obelisk inside your POH at 41 Construction, as the centrepiece spot inside a standard Garden room
Can now trade in Long and Curved bones to Barlak in the Dorgeshuun Mine (temporary location for now) for Construction EXP (after completion of The Lost Tribe)
Ridiculous amounts of funky fresh new NPC dialogues by Q in the following areas: LLetya, Isafdar, Ardougne, Witchaven, Ape Atoll, Miscellania, Dorgeshuun, Zanaris and many many many more!
Potion decanting note bug should now be fixed and not eat up all your notes when attempting to decant
Weapon Poison addition and removal fixes
All currently functional Summoning familiars with invisible skills boosts are now correctly added to the game! Pyrelord, Forge Regent, Arctic Bear, Lava Titan, Magpie, Spirit Graahk, Spirit Larupia, Spirit Kyatt, Void Ravager and Wolpertinger now boost skills alongside their other helpful abilities.
The Mining Guild can now be entered under 60 Mining via the use of skill boosts
The Lady of the Lake will now finally enhance Excalibur for you if you have the prerequisite Seers Hard Diary and Merlin's Crystal completed, and the headband and sword equipped when talking to her.
Can now fish slimy eels
Restored the removed/regressed/whatever Bot Dialogues!
All Ancient Warriors' Equipment (Vesta, Zuriel etc) is now correctly tradeable and droppable in its un-degraded form
Some hat clipping fixes
Fixed blanket Wilderness aggression forcing even non-aggressive monsters to be aggressive
Fremennik helmets (eg: archers, warriors, etc) now locked behind Fremennik Trials Quest
Added the following SFX:
giant mole combat sfx
water elemental combat sfx
fire elemental combat sfx
earth elemental combat sfx
air elemental combat sfx
baby blue dragon combat sfx
baby red dragon combat sfx + examine
baby black dragon combat sfx
black demon combat sfx
dark beast combat sfx
dust devil combat sfx
gargoyle combat sfx
fire giant combat sfx
moss giant combat sfx
hill giant combat sfx
nechryael combat sfx
turoth combat sfx
kurask combat sfx
wallasalki combat sfx
yak combat sfx
abyssal demon combat sfx
bloodveld combat sfx
cave crawler combat sfx
Digging with spade SFX added
abyssal leech combat sfx
abyssal walker combat sfx
void brawler combat sfx (pest control)
chaos elemental standard combat sfx (NOT spells)
cockatrice combat sfx
crawling hand combat sfx
crocodile combat sfx
void defiler combat sfx (pest control)
lesser demon champion combat sfx
elf warrior combat sfx
ghoul combat sfx
ghoul champion combat sfx
jelly combat sfx
pyrefiend combat sfx
void ravager combat sfx (pest control)
rock lobster combat sfx
rockslug combat sfx
void shifter combat sfx (pest control)
void spinner combat sfx (pest control)
void splatter combat sfx (pest control)
void torcher combat sfx (pest control)
starlight combat sfx (GWD: Saradomin Melee Minion)
growler combat sfx (GWD: Saradomin Mage Minion)
Picking herb/harvesting crop SFX added
Planting a seed with seed dibber SFX added
Digging up patch with a Spade SFX added
Raking a patch SFX added
Watering a farming patch with a Watering can SFX added
Using a Plant Cure on a diseased patch SFX added
Pouring Compost/Supercompost on a farming patch SFX added
Filling Compost Bin SFX added
Opening and closing the Compost Bin SFX added
Filling buckets with Compost from the Compost Bin SFX added
Chaos Elemental's three unique spells (Discord, Madness, and Confusion) now have correct impact sfx when hitting the player
Standard Seed Bird's Nest loot pool corrections
Ring Bird's Nest loot pool corrected
Wyson Bird's Nest loot pool corrected
Wyson Bird's Nest loot quantities corrected
Fixed tick delay on Fletching bows and crossbows
Chaos Elemental Drop Table Overhaul
Chaos Elemental's Main drop table has been overhauled to correct items, amounts, and (close-enough) weights
Chaos Elemental's Minor drop table added, using Item ID 799 as an item container
Chaos Elemental now correctly rolls 1 minor drop and 1 major drop from its minor/major loot tables when it is killed.
Restrict Dwarven Multicannon use inside Fremennik Slayer Cave