Set Hellhound Hard Clue DR to 1/64 (Was 1/8)
Set Saradomin Priest Hard Clue DR to 1/128
Set Blue Dragon Hard Clue DR to 1/128 (Was 1/200)
Set Red Dragon Hard Clue DR to 1/128 (Was 1/46)
Set Black Dragon Hard Clue DR to 1/128 (Was 1/200)
Set Bork Hard Clue DR to 1/128
Set Goblin Easy Clue DR to 1/128 (Was 1/55)
Set Al-Kharid Warrior Easy Clue DR to 1/128 (Was 1/37)
Set Zogre Easy Clue DR to 1/128 (Was 1/28)
Set Donny the Lad Easy Clue DR to 1/128 (Was 1/37)
Set Rusty Easy Clue DR to 1/128 (Was 1/27)
Set Vampire Medium Clue DR to 1/128 (Was 1/35)
Set Leech Medium Clue DR to 1/128 (Was 1/21)
Set Ork Legion Medium Clue DR to 1/128
Set Green Dragon Medium Clue DR to 1/128 (Was 1/200)
Added Corporeal Beast RDT to Loot Drop Pool
Implemented releasing bloated toads
Updated ContentAPI slightly so that removeAll has more similarity to removeItem function and can be called in the same way
Updated Dagon'hai Monk DT:
Added Black Robes
Added Dark Wizard Hat
Adjusted Fire, Earth, Body, and Mind Rune Drops
Removed Rune Scimitar Drops
Removed Rune Dagger Drops
Removed Water Rune Drops
Set Dagon'hai Robe Top, Robe Bottom, and Hat to EXACTLY 1/256
Updated Visage Drop Rates:
Adjusted Mithril Dragon and Skeletal Wyvern Draconic Visage drop
Updated Zamorak Warrior DT:
Adjusted Rune Dagger Drop Rate
Adjusted Rune Scimitar Drop Rate
Adjusted Coins Drop Rate
Adjusted Nothing Drop Rate
Dropping mining helmets extinguishes them
Corrected the depleted ore model on tutorial island mining nodes
Mining helmets examine now matches lit/extinguished state
Fixed incorrect wolf animation
Fixed evergreen trees rewarding multiple logs per spawn
Adjusted suqah stats
Removed Ancient staff from mummy drop table (we need desert treasure quest first, and it's not a normal drop)
Added Tree Gnome Village Quest requirement to Spirit Tree Network
Rewrote GnomeSpiritTree Plugin (converted to listener)
Added authentic "Local Gnome" NPC spawns
Added missing animations
NPCs perform their animations and chatlines in proper sequence and timing
Added in the 2 other colors of bunnies, so now all 3 colors of bunnies are present
Added in 3 new use-with item interactions: spade on hole, flag on hole, ogleroot on bunny
Prevent bunnies from being double dipped for hunter XP
Planting a flag now locks the player for the duration of the animation
Banker interactions are now properly restricted for Ultimate Ironmen
Added theme-appropriate banker NPCs to booths at Void Knights' Outpost Island
Added missing Canifis banker NPCs
Fixed incorrect handling of Arnold Lydspor banking-related logic
Added Arnold Lydspor dialogue
Consolidated banker NPC listener logic into BankerNPC class itself
Added ContentAPI call to check if a node offers an interaction option
Sumona (NPC ID 7880) now implemented as a Slayer Master
Sumona slayer task pool created, 1:1 with the task weights on the RSWiki
Sumona NPC spawn added
All slayer master task pools have been re-ordered alphabetically to match both live game wiki's task ordering
Slayer task pools have been audited to ensure weights are correct
Unimplemented tasks added to task tables but disabled
Elves now added as a Slayer task, players can find them at Elf Camp and Lletya
Elf slayer task added to task pool of Chaeldar and Duradel (as well as the new Sumona pool)
Added Fremennik easy diary NPCs
K'ril Tsutsaroth (Zamorak GWD) Drop Changes:
Zamorakian spear droprate corrected to ~1/512
Steam battlestaff droprate corrected to ~1/512
Godsword shard 1, 2 and 3 droprate corrected to ~1/768
Dragon dagger (p++) droprate corrected to ~1/63
Clue scroll (hard) droprate corrected to ~1/128
RDT roll corrected to ~1/128
Erroneous Nothing drop removed
General Graardor (Bandos GWD) Drop Changes:
Bandos tassets, chestplate, and boots droprate corrected to ~1/381
Bandos hilt droprate corrected to ~1/512
Godsword shard 1, 2 and 3 droprate corrected to ~1/768
Long bone droprate corrected to ~1/400
Curved bone droprate corrected to ~1/5000
Clue scroll (hard) droprate corrected to ~1/128
RDT roll corrected to ~1/128
Erroneous Nothing drop removed
Kree'arra (Armadyl GWD) Drop Changes:
Armadyl helmet, chestplate, and plateskirt droprate corrected to ~1/381
Armadyl hilt droprate corrected to ~1/512
Godsword shard 1, 2 and 3 droprate corrected to ~1/768
Long bone droprate corrected to ~1/400
Curved bone droprate corrected to ~1/5000
Clue scroll (hard) droprate corrected to ~1/128
RDT roll corrected to ~1/128
Erroneous Nothing drop removed
Erroneous 1-20 Shark drop removed
Zilyana (Saradomin GWD) Drop Changes:
Saradomin hilt droprate corrected to ~1/512
Saradomin sword droprate corrected to ~1/128
Godsword shard 1, 2 and 3 droprate corrected to ~1/768
Clue scroll (hard) droprate corrected to ~1/128
RDT roll corrected to ~1/128
Erroneous Nothing drop removed
Removed erroneous Nothing drop inside all revenant drop tables, which made them drop Nothing at all 80% of the time
Added back Nothing drop to each revenant's Charm table, so they don't drop charms 100% of the time
Bumped down number of adamantite ore dropped from 1-75 to 1-5, and reduced their drop rate so they are much rarer
Adjusted number of Uncut diamond to maximum of 5 (down from 50)
Changed Gold bar drop to ore drop, and reduced maximum amount to 10-30
Adjusted strength potion drop to 1-4
Adjusted grimy ranarr drop to 1-10 (from 1-15)
Adjusted grimy toadflax drop to 1-10 (from 5-15)
Adjusted amount of Law, Blood and Death runes dropped to 15-200 (from 50-500)
Removed 1000-15000 spirit shards drop
Removed noted 100-500 Iron Ore drop
Removed noted 50-250 Coal drop
Removed dragon platelegs and plateskirt drops
Removed ring of wealth drop
Removed dragon boots drop
All amulet of glory drops are now uncharged amulet of glory
Adjusted Yew, Magic, Snapdragon, Palm Tree and papaya seed to only drop a maximum of 1 seed at a time, and reduced their drop weight so they are much rarer
Limited tuna potato drop to a maximum of 5
Adjusted weight of Yew logs drop to be higher (filler drop)
Runite bolts reduced to 50 (from 100)
Adamant bolts reduced to 75 (from 300)
Rune arrows reduced to 75 (from 150)
Removed 10-500 snape grass drop