Adjusted General Graardor DT
Set Bandos Chestplate, Tassets, and Boots to 1/270
Set Bandos Hilt to 1/380
Set Godsword Shards to 1/540
Rewrote Sergeant Strongstack, Sergeant Steelwill, and Sergeant Grimspike DTs
Set Bandos Chestplate, Tassets, and Boots to 1/4500
Set Godsword Shards to 1/1500
Adjusted Kree'arra DT
Set Armadyl Helmet, Chestplate, and Plateskirt to 1/270
Set Armadyl Hilt to 1/380
Set Godsword Shards to 1/540
Rewrote Wingman Skree, Flockleader Geerin, and Flight Kilisa DTs
Set Armadyl Helmet, Chestplate, and Plateskirt to 1/4500
Set Godsword Shards to 1/1500
Adjusted Zilyana DT
Set Saradomin Sword to 1/90
Set Saradomin Hilt to 1/380
Set Godsword Shards to 1/540
Rewrote Starlight, Growler, and Bree DTs
Set Saradomin Sword to 1/1500
Set Godsword Shards to 1/1500
Adjusted K'ril Tsutsaroth DT
Set Zamorakian Spear to 1/90
Set Zamorak Hilt to 1/380
Set Godsword Shards to 1/540
Rewrote Balfrug Kreeyath, Zakl'n Gritch, and Tstanon Karlak DTs
Set Zamorakian Spear to 1/1500
Set Godsword Shards to 1/1500
All Canifis shop clothes
All Kelgadrim shop clothes
All Tree gnome shop clothes
Infinity boots, rock-shell plate, couple of misc clothes, HAM, Fremmenik etc
All (g) and (t) d'hides
Every flatpack furniture & bagged plants + other misc items related to construction
Removed ashes from 100% drops, supposed to only be bones
Removed some items that are RDT only
Removed duplicate steel axe
Removed single Law rune drop
Added extra entries for Fire runes & coins
Some other small tweaks for authenticity
Changed Dragon Chainbody to 1/32768
Added Obsidian Charms to the 4 TzHaar units (Ket, Xil, Hur, and Mej) and their proper charm drop table
Removed Obsidian Charms from the 4 TzHaar unit's main drop tables
Filled in the empty space with increased Tokkul and Nothing drops
Reset all Obsidian Items to 1/512
Reset TzHaar-Mej-Tal to 1/4096
Set Hellhound Hard Clue DR to 1/64 (Was 1/8)
Set Saradomin Priest Hard Clue DR to 1/128
Set Blue Dragon Hard Clue DR to 1/128 (Was 1/200)
Set Red Dragon Hard Clue DR to 1/128 (Was 1/46)
Set Black Dragon Hard Clue DR to 1/128 (Was 1/200)
Set Bork Hard Clue DR to 1/128
Set Goblin Easy Clue DR to 1/128 (Was 1/55)
Set Al-Kharid Warrior Easy Clue DR to 1/128 (Was 1/37)
Set Zogre Easy Clue DR to 1/128 (Was 1/28)
Set Donny the Lad Easy Clue DR to 1/128 (Was 1/37)
Set Rusty Easy Clue DR to 1/128 (Was 1/27)
Set Vampire Medium Clue DR to 1/128 (Was 1/35)
Set Leech Medium Clue DR to 1/128 (Was 1/21)
Set Ork Legion Medium Clue DR to 1/128
Set Green Dragon Medium Clue DR to 1/128 (Was 1/200)
Added Corporeal Beast RDT to Loot Drop Pool
Implemented releasing bloated toads
Updated ContentAPI slightly so that removeAll has more similarity to removeItem function and can be called in the same way
Updated Dagon'hai Monk DT:
Added Black Robes
Added Dark Wizard Hat
Adjusted Fire, Earth, Body, and Mind Rune Drops
Removed Rune Scimitar Drops
Removed Rune Dagger Drops
Removed Water Rune Drops
Set Dagon'hai Robe Top, Robe Bottom, and Hat to EXACTLY 1/256
Updated Visage Drop Rates:
Adjusted Mithril Dragon and Skeletal Wyvern Draconic Visage drop
Updated Zamorak Warrior DT:
Adjusted Rune Dagger Drop Rate
Adjusted Rune Scimitar Drop Rate
Adjusted Coins Drop Rate
Adjusted Nothing Drop Rate
Dropping mining helmets extinguishes them
Corrected the depleted ore model on tutorial island mining nodes
Mining helmets examine now matches lit/extinguished state
Fixed incorrect wolf animation
Fixed evergreen trees rewarding multiple logs per spawn
Adjusted suqah stats
Removed Ancient staff from mummy drop table (we need desert treasure quest first, and it's not a normal drop)
Added Tree Gnome Village Quest requirement to Spirit Tree Network
Rewrote GnomeSpiritTree Plugin (converted to listener)
Added authentic "Local Gnome" NPC spawns
Added missing animations
NPCs perform their animations and chatlines in proper sequence and timing
Added in the 2 other colors of bunnies, so now all 3 colors of bunnies are present
Added in 3 new use-with item interactions: spade on hole, flag on hole, ogleroot on bunny
Prevent bunnies from being double dipped for hunter XP
Planting a flag now locks the player for the duration of the animation
Banker interactions are now properly restricted for Ultimate Ironmen
Added theme-appropriate banker NPCs to booths at Void Knights' Outpost Island
Added missing Canifis banker NPCs
Fixed incorrect handling of Arnold Lydspor banking-related logic
Added Arnold Lydspor dialogue
Consolidated banker NPC listener logic into BankerNPC class itself
Added ContentAPI call to check if a node offers an interaction option
Sumona (NPC ID 7880) now implemented as a Slayer Master
Sumona slayer task pool created, 1:1 with the task weights on the RSWiki
Sumona NPC spawn added
All slayer master task pools have been re-ordered alphabetically to match both live game wiki's task ordering
Slayer task pools have been audited to ensure weights are correct
Unimplemented tasks added to task tables but disabled
Elves now added as a Slayer task, players can find them at Elf Camp and Lletya
Elf slayer task added to task pool of Chaeldar and Duradel (as well as the new Sumona pool)
Added Fremennik easy diary NPCs