Files
2009scape/Server/src/main/content/global/skill/farming/UseWithBinHandler.kt
T
zsrv 1d12dd741f Implemented auto splitting of excessively long dialogue lines
Many new farming-related player messages added, and some existing messages updated
Raking animation updated
Herb picking animation updated
Digging up farming patch animation updated
Plant cure animation updated
A scarecrow can be retrieved from a flower patch by digging it up with a spade
Picking fruit/berries stops when running out of inventory space
The player can no longer dig up a tree they have planted before chopping it down
2024-02-14 11:33:13 +00:00

105 lines
4.4 KiB
Kotlin

package content.global.skill.farming
import core.api.*
import core.game.system.task.Pulse
import core.game.world.update.flag.context.Animation
import org.rs09.consts.Items
import core.game.interaction.IntType
import core.game.interaction.InteractionListener
class UseWithBinHandler : InteractionListener {
@JvmField
val allowedNodes = ArrayList<Int>(100)
val fillAnim = Animation(832)
val compostPotionAnimation = Animation(2259)
val scoopAnimation = Animation(8905)
val bins = 7836..7840
override fun defineListeners() {
loadNodes()
onUseWith(IntType.SCENERY, allowedNodes.toIntArray(), *bins.toIntArray()) { player, usedNode, with ->
val cBin = CompostBins.forObject(with.asScenery()) ?: return@onUseWith true
val bin = cBin.getBinForPlayer(player)
val used = usedNode.id
when (used) {
Items.COMPOST_POTION1_6476, Items.COMPOST_POTION2_6474, Items.COMPOST_POTION3_6472, Items.COMPOST_POTION4_6470 -> {
if (!bin.isSuperCompost && bin.isFinished && !bin.isClosed) {
animate(player, compostPotionAnimation)
submitIndividualPulse(player, object : Pulse(compostPotionAnimation.duration) {
override fun pulse(): Boolean {
if (removeItem(player, usedNode.asItem())) {
bin.convert()
addItem(player, used.getNext())
}
return true
}
})
} else {
sendDialogue(player, "You can only do this with an open bin of finished regular compost.")
}
}
Items.BUCKET_1925 -> {
if (bin.isFinished && !bin.isClosed) {
submitIndividualPulse(player, object : Pulse(scoopAnimation.duration) {
override fun pulse(): Boolean {
if (!player.inventory.containsItem(usedNode.asItem())) return true
animate(player, scoopAnimation)
val item = bin.takeItem()
if (item != null && removeItem(player, usedNode.asItem())) {
player.inventory.add(item)
}
return item == null || !player.inventory.containsItem(usedNode.asItem())
}
})
} else {
sendDialogue(player, "You can only scoop an opened bin of finished compost.")
}
}
else ->
if (bin.isFull()) {
sendMessage(player, "This compost bin is already full.")
return@onUseWith true
} else if (!bin.isFinished) {
submitIndividualPulse(player, object : Pulse(fillAnim.duration) {
override fun pulse(): Boolean {
animate(player, fillAnim)
if (removeItem(player, usedNode.asItem())) {
bin.addItem(usedNode.asItem())
}
return bin.isFull() || player.inventory.getAmount(usedNode.asItem()) == 0
}
})
} else {
sendDialogue(player, "The compost bin must be empty of compost before you can put new items in it.")
}
}
return@onUseWith true
}
}
fun loadNodes() {
for (p in Plantable.values()) {
if (p.harvestItem != Items.SCARECROW_6059) {
allowedNodes.add(p.harvestItem)
}
}
allowedNodes.add(Items.COCONUT_SHELL_5978)
allowedNodes.add(Items.WEEDS_6055)
allowedNodes.add(Items.COMPOST_POTION4_6470)
allowedNodes.add(Items.COMPOST_POTION3_6472)
allowedNodes.add(Items.COMPOST_POTION2_6474)
allowedNodes.add(Items.COMPOST_POTION1_6476)
allowedNodes.add(Items.BUCKET_1925)
}
private fun Int.getNext(): Int {
if (this != 6476) return this + 2
else return Items.VIAL_229
}
}