a100affda2
Unified kotlin and java into just src/main Unified the rs09 and core packages Took all content out of the core package, and placed it into the new content package Reorganised all source code relating to content to be easier to find and explore
76 lines
2.2 KiB
Java
76 lines
2.2 KiB
Java
package content.global.skill.herblore;
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import core.plugin.Initializable;
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import core.game.dialogue.SkillDialogueHandler;
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import core.game.dialogue.SkillDialogueHandler.SkillDialogue;
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import core.game.interaction.NodeUsageEvent;
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import core.game.interaction.UseWithHandler;
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import core.game.node.entity.player.Player;
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import core.plugin.Plugin;
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/**
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* Represents the finished potion plugin creating.
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* @author 'Vexia
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* @version 1.0
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*/
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@Initializable
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public final class FinishedPotionPlugin extends UseWithHandler {
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/**
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* Constructs a new {@code FinishedPotionPlugin} {@code Object}
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*/
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public FinishedPotionPlugin() {
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super(getUnfinishedItems());
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}
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@Override
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public Plugin<Object> newInstance(Object arg) throws Throwable {
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for (FinishedPotion potion : FinishedPotion.values()) {
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addHandler(potion.getIngredient().getId(), ITEM_TYPE, this);
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}
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return this;
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}
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@Override
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public boolean handle(NodeUsageEvent event) {
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final FinishedPotion finished = FinishedPotion.getPotion(event.getUsedItem().getName().contains("(unf)") ? event.getUsedItem() : event.getBaseItem(), event.getUsedItem().getName().contains("(unf)") ? event.getBaseItem() : event.getUsedItem());
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if (finished == null) {
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return false;
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}
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final GenericPotion potion = GenericPotion.transform(finished);
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final Player player = event.getPlayer();
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SkillDialogueHandler handler = new SkillDialogueHandler(player, SkillDialogue.ONE_OPTION, potion.getProduct()) {
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@Override
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public void create(final int amount, int index) {
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player.getPulseManager().run(new HerblorePulse(player, potion.getBase(), amount, potion));
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}
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@Override
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public int getAll(int index) {
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return player.getInventory().getAmount(potion.getBase());
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}
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};
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if (player.getInventory().getAmount(potion.getBase()) == 1) {
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handler.create(0, 1);
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} else {
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handler.open();
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}
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return true;
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}
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/**
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* Method used to gather the unfinished item bases.
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* @return the ids.
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*/
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public static int[] getUnfinishedItems() {
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int[] ids = new int[UnfinishedPotion.values().length];
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int counter = 0;
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for (UnfinishedPotion potion : UnfinishedPotion.values()) {
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ids[counter] = potion.getPotion().getId();
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counter++;
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}
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return ids;
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}
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}
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