a100affda2
Unified kotlin and java into just src/main Unified the rs09 and core packages Took all content out of the core package, and placed it into the new content package Reorganised all source code relating to content to be easier to find and explore
64 lines
1.8 KiB
Java
64 lines
1.8 KiB
Java
package content.global.skill.summoning.familiar;
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import core.cache.def.impl.NPCDefinition;
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import core.game.interaction.OptionHandler;
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import core.game.node.Node;
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import core.game.node.entity.player.Player;
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import core.game.world.update.flag.player.FaceLocationFlag;
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import core.plugin.Initializable;
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import core.plugin.Plugin;
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/**
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* Represents the class used for handling the npc options of familiars.
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* @author Emperor
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* @author 'Vexia
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* @version 2.0
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*/
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@Initializable
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public final class FamiliarNPCOptionPlugin extends OptionHandler {
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@Override
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public Plugin<Object> newInstance(Object arg) throws Throwable {
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NPCDefinition.setOptionHandler("pick-up", this);
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NPCDefinition.setOptionHandler("interact-with", this);
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NPCDefinition.setOptionHandler("interact", this);
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NPCDefinition.setOptionHandler("store", this);
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NPCDefinition.setOptionHandler("withdraw", this);
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return this;
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}
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@Override
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public boolean handle(final Player player, Node node, String option) {
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if (!(node instanceof Familiar)) {
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return false;
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}
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Familiar familiar = (Familiar) node;
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if (familiar.getOwner() != player) {
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player.getPacketDispatch().sendMessage("This is not your familiar.");
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return true;
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}
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switch (option) {
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case "pick-up":
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player.faceLocation(FaceLocationFlag.getFaceLocation(player, familiar));
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player.getFamiliarManager().pickup();
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break;
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case "interact-with":
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player.getDialogueInterpreter().open(343823);
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break;
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case "interact":
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player.getDialogueInterpreter().open(node.getId(), node);
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break;
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case "store":
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case "withdraw":
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if (!familiar.isBurdenBeast()) {
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player.getPacketDispatch().sendMessage("This is not a beast of burden.");
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break;
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}
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((BurdenBeast) familiar).openInterface();
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break;
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}
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return true;
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}
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}
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