33 lines
1.5 KiB
Kotlin
33 lines
1.5 KiB
Kotlin
package rs09.game.interaction.`object`
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import api.ContentAPI
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import core.game.interaction.Option
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import core.game.node.Node
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import core.game.node.entity.Entity
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import core.game.world.map.zone.MapZone
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import core.game.world.map.zone.ZoneBorders
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import rs09.game.interaction.InteractionListener
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class VarrockGuardSignpost : InteractionListener() {
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override fun defineListeners() {
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val zone = object : MapZone("Varrock Guards", true){
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var pickpocketCounter = 0
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override fun interact(e: Entity?, target: Node?, option: Option?): Boolean {
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if(option != null && option.name.toLowerCase().contains("pickpocket") && target != null && target.name.toLowerCase().contains("guard")){
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pickpocketCounter++
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}
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return false
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}
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}
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ContentAPI.registerMapZone(zone, ZoneBorders(3225,3445,3198,3471))
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ContentAPI.registerMapZone(zone, ZoneBorders(3222,3375,3199,3387))
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ContentAPI.registerMapZone(zone, ZoneBorders(3180,3420,3165,3435))
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ContentAPI.registerMapZone(zone, ZoneBorders(3280,3422,3266,3435))
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on(31298, SCENERY, "read"){player, node ->
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ContentAPI.sendDialogue(player, "Guards in the Varrock Palace are on full alert due to increasing levels of pickpocketing. So far today, ${zone.pickpocketCounter} guards have had their money pickpocketed in the palace or at the city gates.")
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return@on true
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}
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}
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} |