Files
2009scape/Server/src/main/content/global/skill/runecrafting/RunePouchPlugin.kt
T
Ceikry a100affda2 Repository reorganisation
Unified kotlin and java into just src/main
Unified the rs09 and core packages
Took all content out of the core package, and placed it into the new content package
Reorganised all source code relating to content to be easier to find and explore
2023-01-26 13:59:28 +00:00

62 lines
2.3 KiB
Kotlin

package content.global.skill.runecrafting
import core.cache.def.impl.ItemDefinition
import core.game.interaction.OptionHandler
import core.game.node.Node
import core.game.node.entity.player.Player
import core.game.node.item.Item
import core.plugin.Plugin
import org.rs09.consts.Items
import core.tools.colorize
/**
* Handles the rune pouches.
* @author Ceikry
*/
class RunePouchPlugin : OptionHandler() {
@Throws(Throwable::class)
override fun newInstance(arg: Any?): Plugin<Any>? {
for (i in 5509..5515) {
ItemDefinition.forId(i).handlers["option:fill"] = this
ItemDefinition.forId(i).handlers["option:empty"] = this
ItemDefinition.forId(i).handlers["option:check"] = this
ItemDefinition.forId(i).handlers["option:drop"] = this
}
return this
}
override fun handle(player: Player, node: Node, option: String): Boolean {
val rEssAmt = player.inventory.getAmount(Items.RUNE_ESSENCE_1436)
val pEssAmt = player.inventory.getAmount(Items.PURE_ESSENCE_7936)
var preferenceFlag = 0 //0 -> rune ess, 1 -> pure ess
if(rEssAmt - pEssAmt == 0 && option == "fill") return true
if(rEssAmt > pEssAmt) preferenceFlag = 0 else preferenceFlag = 1
val essence = Item(
if(preferenceFlag == 0) Items.RUNE_ESSENCE_1436 else Items.PURE_ESSENCE_7936,
if(preferenceFlag == 0) rEssAmt else pEssAmt
)
if(player.pouchManager.isDecayedPouch(node.id)){
player.debug("E2")
when(option) { //Handling for IF the pouch has already completely decayed
"drop" -> player.dialogueInterpreter.open(9878,Item(node.id))
else -> player.sendMessage(colorize("%RThis pouch has completely decayed and needs to be repaired."))
}
} else {
player.debug("E")
when (option) { //Normal handling
"fill" -> player.pouchManager.addToPouch(node.id, essence.amount, essence.id)
"empty" -> player.pouchManager.withdrawFromPouch(node.id)
"check" -> player.pouchManager.checkAmount(node.id)
"drop" -> player.dialogueInterpreter.open(9878,Item(node.id))
}
}
return true
}
override fun isWalk(): Boolean {
return false
}
}