a100affda2
Unified kotlin and java into just src/main Unified the rs09 and core packages Took all content out of the core package, and placed it into the new content package Reorganised all source code relating to content to be easier to find and explore
96 lines
2.3 KiB
Java
96 lines
2.3 KiB
Java
package content.global.skill.slayer;
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import core.cache.def.impl.ItemDefinition;
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import core.plugin.Initializable;
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import core.game.node.entity.skill.Skills;
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import core.game.interaction.NodeUsageEvent;
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import core.game.interaction.OptionHandler;
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import core.game.interaction.UseWithHandler;
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import core.game.node.Node;
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import core.game.node.entity.player.Player;
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import core.game.node.item.Item;
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import core.plugin.Plugin;
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/**
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* Represents the plugin used to handle a bug lantern.
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* @author 'Vexia
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* @version 1.0
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*/
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@Initializable
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public final class BuglanternPlugin implements Plugin<Object> {
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/**
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* Represents the unlit lantern item.
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*/
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private static final Item UNLIT_LANTERN = new Item(7051);
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/**
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* Represents the lit latern item.
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*/
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private static final Item LIT_LANTERN = new Item(7053);
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@Override
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public Plugin<Object> newInstance(Object arg) throws Throwable {
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new LightLanternPlugin().newInstance(arg);
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ItemDefinition.forId(LIT_LANTERN.getId()).getHandlers().put("option:extinguish", new OptionHandler() {
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@Override
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public Plugin<Object> newInstance(Object arg) throws Throwable {
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return this;
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}
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@Override
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public boolean handle(Player player, Node node, String option) {
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if (player.getInventory().remove(LIT_LANTERN)) {
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player.getInventory().add(UNLIT_LANTERN);
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}
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return true;
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}
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@Override
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public boolean isWalk() {
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return false;
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}
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});
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return this;
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}
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@Override
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public Object fireEvent(String identifier, Object... args) {
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return null;
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}
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/**
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* Represents the plugin used to light the lantern.
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* @author 'Vexia
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* @version 1.0
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*/
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public final class LightLanternPlugin extends UseWithHandler {
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/**
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* Constructs a new {@code LightLanternPlugin} {@code Object}.
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*/
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public LightLanternPlugin() {
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super(590);
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}
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@Override
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public Plugin<Object> newInstance(Object arg) throws Throwable {
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addHandler(UNLIT_LANTERN.getId(), ITEM_TYPE, this);
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return this;
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}
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@Override
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public boolean handle(NodeUsageEvent event) {
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final Player player = event.getPlayer();
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if (player.getSkills().getLevel(Skills.FIREMAKING) < 33) {
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player.sendMessage("You need a Firemaking level of at least 33 in order to do this.");
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return true;
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}
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player.getInventory().replace(LIT_LANTERN, event.getUsedItem().getSlot());
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return true;
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}
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}
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}
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