48 lines
2.3 KiB
Kotlin
48 lines
2.3 KiB
Kotlin
package content.region.kandarin.quest.grandtree
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import core.api.addItemOrDrop
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import core.api.questStage
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import core.api.sendDialogue
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import core.game.dialogue.DialogueFile
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import core.game.node.item.Item
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import core.tools.END_DIALOGUE
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import org.rs09.consts.Items
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class AnitaDialogue : DialogueFile(){
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override fun handle(componentID: Int, buttonID: Int) {
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when(questStage(player!!, TheGrandTree.questName)){
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60 -> {
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if(player!!.hasItem(Item(Items.GLOUGHS_KEY_788)) && stage < 12){
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when(stage){
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0 -> npcl("Have you taken that key to Glough yet?").also { stage++ }
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1 -> playerl("No, I'm still carrying it around.").also { stage++ }
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2 -> npcl("Oh. Please take it to Glough!").also { stage = END_DIALOGUE }
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}
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} else {
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when(stage){
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0 -> playerl("Hello there.").also { stage++ }
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1 -> npcl("Oh hello, I've seen you with the King.").also { stage++ }
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2 -> playerl("Yes, I'm helping him with a problem.").also { stage++ }
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3 -> npcl("You must know my boyfriend Glough then?").also { stage++ }
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4 -> playerl("Indeed!").also { stage++ }
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5 -> npcl("Could you do me a favour?").also { stage++ }
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6 -> options("I suppose so.","No, I'm busy.").also { stage++ }
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7 -> when(buttonID){
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1 -> playerl("I suppose so.").also { stage = 10 }
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2 -> playerl("No, I'm busy.").also { stage = END_DIALOGUE }
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}
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10 -> playerl("I suppose so.").also { stage++ }
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11 -> npcl("Please give this key to Glough, he left it here last night.").also { stage++ }
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12 -> sendDialogue(player!!, "Anita gives you a key.").also {
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addItemOrDrop(player!!, Items.GLOUGHS_KEY_788)
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stage++
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}
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13 -> npcl("Thanks a lot.").also { stage++ }
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14 -> playerl("No... thank you!").also { stage = END_DIALOGUE }
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}
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}
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}
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}
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}
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} |