Added config check for destroy
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@@ -7,6 +7,7 @@ import core.game.node.entity.player.link.audio.Audio;
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import core.game.node.item.GroundItemManager;
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import core.game.node.item.Item;
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import rs09.game.system.SystemLogger;
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import rs09.game.system.config.ItemConfigParser;
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import rs09.game.world.GameWorld;
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/**
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@@ -37,7 +38,7 @@ public final class DropItemHandler {
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}
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player.getDialogueInterpreter().close();
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player.getPulseManager().clear();
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if (option.equalsIgnoreCase("destroy") || option.equalsIgnoreCase("dissolve")) {
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if (option.equalsIgnoreCase("destroy") || option.equalsIgnoreCase("dissolve") || (boolean) item.getDefinition().getHandlers().getOrDefault(ItemConfigParser.DESTROY,false)) {
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player.getDialogueInterpreter().open(9878, item);
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return true;
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}
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+1
-1
@@ -60,7 +60,7 @@ class EasterEvent : WorldEvent("easter") {
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override fun checkActive(): Boolean {
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val isApril = Calendar.getInstance().get(Calendar.MONTH) == Calendar.APRIL
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val isBefore9th = Calendar.getInstance().get(Calendar.DAY_OF_MONTH) < 9
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return (isApril && isBefore9th)
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return false
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}
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override fun initialize() {
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