Fixed barbarian fishing xp rate manipulation
This commit is contained in:
@@ -48,6 +48,10 @@ class BarbFishingPulse(player: Player) : SkillPulse<NPC>(player,NPC(1176)) {
|
||||
}
|
||||
|
||||
override fun reward(): Boolean {
|
||||
if (delay == 1){
|
||||
super.setDelay(5)
|
||||
return false
|
||||
}
|
||||
val stragiXP = arrayOf(5,6,7)
|
||||
val fishXP = arrayOf(50,70,80)
|
||||
val reward = getRandomFish()
|
||||
|
||||
Reference in New Issue
Block a user