The final demoff
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@@ -79,7 +79,6 @@ import rs09.game.node.entity.combat.equipment.EquipmentDegrader;
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import rs09.game.node.entity.skill.runecrafting.PouchManager;
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import rs09.game.node.entity.state.newsys.State;
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import rs09.game.node.entity.state.newsys.StateRepository;
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import rs09.game.system.SystemLogger;
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import rs09.game.world.GameWorld;
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import rs09.game.world.repository.Repository;
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import rs09.game.world.update.MapChunkRenderer;
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@@ -386,7 +385,6 @@ public class Player extends Entity {
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* @param force If we should force removal, a player engaged in combat will otherwise remain active until out of combat.
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*/
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public void clear(boolean force) {
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SystemLogger.logInfo("Clearing player...");
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/*if (!force && allowRemoval()) {
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Repository.getDisconnectionQueue().add(this, true);
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return;
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@@ -60,13 +60,7 @@ public class IoEventHandler {
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ByteBuffer buffer = ByteBuffer.allocate(100_000);
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IoSession session = (IoSession) key.attachment();
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if (channel.read(buffer) == -1) {
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if(session != null){
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if(session.getPlayer() != null){
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session.getPlayer().clear();
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}
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//key.cancel();
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return;
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}
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return;
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}
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buffer.flip();
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if (session == null) {
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