operating enchanted jewellry now cancels any running pulses in the player's pulsemanager

This commit is contained in:
Ceikry
2021-03-21 21:03:51 -05:00
parent 4a5bfb5d32
commit 51bc9f54e6
@@ -25,6 +25,7 @@ class EnchantedJewelleryListener : InteractionListener() {
override fun defineListeners() {
on(IDs,ITEM,"rub","operate"){player,node ->
player.pulseManager.current.stop()
val item = node.asItem()
val jewellery = EnchantedJewellery.forItem(item)
if (jewellery.isLast(jewellery.getItemIndex(item))) {