demoffing
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@@ -385,10 +385,10 @@ public class Player extends Entity {
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* @param force If we should force removal, a player engaged in combat will otherwise remain active until out of combat.
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*/
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public void clear(boolean force) {
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if (!force && allowRemoval()) {
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/*if (!force && allowRemoval()) {
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Repository.getDisconnectionQueue().add(this, true);
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return;
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}
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}*/
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if (force) {
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Repository.getDisconnectionQueue().remove(getName());
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}
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