remove server monitor surprise

This commit is contained in:
ryannathans
2022-01-11 21:14:58 +11:00
parent 8dbab51dfc
commit 662efb07af
5 changed files with 0 additions and 13 deletions
@@ -1,7 +1,6 @@
package core.game.system;
import core.game.system.security.EncryptionManager;
import gui.ServerMonitor;
import rs09.game.world.GameWorld;
/**
-1
View File
@@ -7,7 +7,6 @@ import core.gui.ConsoleFrame
import core.net.NioReactor
import core.net.amsc.WorldCommunicator
import core.tools.TimeStamp
import gui.ServerMonitor
import kotlinx.coroutines.GlobalScope
import kotlinx.coroutines.delay
import kotlinx.coroutines.launch
@@ -3,7 +3,6 @@ package rs09.game.system
import com.github.ajalt.mordant.rendering.TextColors
import com.github.ajalt.mordant.terminal.Terminal
import gui.GuiEvent
import gui.ServerMonitor
import rs09.ServerConstants
import java.io.*
import java.text.SimpleDateFormat
@@ -47,7 +46,6 @@ object SystemLogger {
val msg = "${getTime()}: [INFO] $m"
if(m.isNotBlank()) {
t.println(msg)
ServerMonitor.eventQueue.add(GuiEvent.AddDefaultMessage(msg))
}
}
}
@@ -57,7 +55,6 @@ object SystemLogger {
val msg = "${getTime()}: [ ERR] $message"
if(message.isNotBlank()) {
t.println(msg)
ServerMonitor.eventQueue.add(GuiEvent.AddDebugMessage(msg))
}
}
@@ -66,7 +63,6 @@ object SystemLogger {
val msg = "${getTime()}: [WARN] $message"
if(message.isNotBlank()) {
t.println(msg)
ServerMonitor.eventQueue.add(GuiEvent.AddDebugMessage(msg))
}
}
@@ -75,7 +71,6 @@ object SystemLogger {
val msg = "${getTime()}: [ALRT] $message"
if(message.isNotBlank()) {
t.println(msg)
ServerMonitor.eventQueue.add(GuiEvent.AddDebugMessage(msg))
}
}
@@ -84,7 +79,6 @@ object SystemLogger {
val msg = "${getTime()}: [AIPL] $message"
if(message.isNotBlank()) {
t.println(msg)
ServerMonitor.eventQueue.add(GuiEvent.AddAIPMessage(msg))
}
}
@@ -3,7 +3,6 @@ package rs09.net.packet
import core.net.packet.OutgoingPacket
import core.net.packet.out.*
import gui.GuiEvent
import gui.ServerMonitor
import rs09.game.system.SystemLogger
import java.util.*
@@ -30,7 +29,6 @@ object PacketWriteQueue {
@JvmStatic
fun flush(){
ServerMonitor.eventQueue.add(GuiEvent.UpdateQueuedPackets(PacketsToWrite.size))
while(!PacketsToWrite.isEmpty()){
val p = PacketsToWrite.poll() ?: continue
write(p.out,p.context)
@@ -6,7 +6,6 @@ import core.game.system.SystemState
import core.game.system.task.Pulse
import core.plugin.CorePluginTypes.Managers
import gui.GuiEvent
import gui.ServerMonitor
import kotlinx.coroutines.GlobalScope
import kotlinx.coroutines.delay
import kotlinx.coroutines.launch
@@ -118,8 +117,6 @@ class MajorUpdateWorker {
}
val end = System.currentTimeMillis()
ServerMonitor.eventQueue.add(GuiEvent.UpdateTickTime(end - start))
ServerMonitor.eventQueue.add(GuiEvent.UpdatePulseCount(GameWorld.Pulser.TASKS.size))
Thread.sleep(max(600 - (end - start), 0))
}
}