Fixed a bug causing runecrafting animations to play twice
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@@ -148,12 +148,6 @@ public final class RuneCraftPulse extends SkillPulse<Item> {
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return true;
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}
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@Override
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public void stop() {
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super.stop();
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player.animate(ANIMATION);
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}
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@Override
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public void message(int type) {
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switch (type) {
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