Corrected wizard projectiles and cast height

This commit is contained in:
Tom Vanlaer
2025-06-18 13:47:04 +00:00
committed by Ryan
parent c1d932a6f1
commit 7cf5049687
+5
View File
@@ -26647,6 +26647,8 @@
{
"examine": "Hydro-power!",
"combat_style": "2",
"start_gfx": "93",
"start_height": "80",
"melee_animation": "414",
"range_animation": "0",
"magic_level": "14",
@@ -26662,6 +26664,7 @@
"strength_level": "1",
"id": "2710",
"range_level": "1",
"projectile": "94",
"attack_level": "1"
},
{
@@ -40355,6 +40358,7 @@
"examine": "He works evil magic.",
"start_gfx": "93",
"combat_style": "2",
"start_height": "80",
"melee_animation": "810",
"range_animation": "0",
"combat_audio": "511,513,512",
@@ -40379,6 +40383,7 @@
"examine": "He works evil magic.",
"start_gfx": "96",
"combat_style": "2",
"start_height": "80",
"melee_animation": "810",
"range_animation": "0",
"combat_audio": "511,513,512",