Death's message for the holiday random event now uses the correct type of player name
This commit is contained in:
+3
-3
@@ -22,9 +22,9 @@ class DeathHolidayRandomNPC(override var loot: WeightBasedTable? = null) : Holid
|
|||||||
}
|
}
|
||||||
1 -> {
|
1 -> {
|
||||||
when(RandomFunction.getRandom(2)) {
|
when(RandomFunction.getRandom(2)) {
|
||||||
0 -> sendChat(this, "Your end is near, ${player.name.capitalize()}...")
|
0 -> sendChat(this, "Your end is near, ${player.username.capitalize()}...")
|
||||||
1 -> sendChat(this, "Time is running out, ${player.name.capitalize()}...")
|
1 -> sendChat(this, "Time is running out, ${player.username.capitalize()}...")
|
||||||
2 -> sendChat(this, "Tick tock, ${player.name.capitalize()}...")
|
2 -> sendChat(this, "Tick tock, ${player.username.capitalize()}...")
|
||||||
}
|
}
|
||||||
return@queueScript delayScript(this, 4)
|
return@queueScript delayScript(this, 4)
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user