Fixed typos in Romeo & Juliet

This commit is contained in:
Roysten
2023-09-01 11:51:26 +00:00
committed by Ryan
parent 081f14b5e8
commit 9e4f94867e
3 changed files with 12 additions and 12 deletions
@@ -82,7 +82,7 @@ public final class FatherLawrenceDialogue extends DialoguePlugin {
end();
break;
case 41:
interpreter.sendDialogues(npc, null, "Can't you see that I'm in the middle of a sermon?!");
interpreter.sendDialogues(npc, null, "Can't you see that I'm in the middle of a Sermon?!");
stage = 42;
break;
case 42:
@@ -94,7 +94,7 @@ public final class FatherLawrenceDialogue extends DialoguePlugin {
stage = 44;
break;
case 44:
interpreter.sendDialogues(player, null, "Yes well it certainly seems like you have a captive", "audience!");
interpreter.sendDialogues(player, null, "Yes, well, it certainly seems like you have a captive", "audience!");
stage = 45;
break;
case 45:
@@ -110,7 +110,7 @@ public final class FatherLawrenceDialogue extends DialoguePlugin {
stage = 48;
break;
case 48:
interpreter.sendDialogues(player, null, "Yes, very confused...Anyway, Romeo wishes to be", "married to Juliet! She must be rescued from her", "father's control!");
interpreter.sendDialogues(player, null, "Yes, very confused....Anyway, Romeo wishes to be", "married to Juliet! She must be rescued from her", "father's control!");
stage = 49;
break;
case 49:
@@ -130,7 +130,7 @@ public final class FatherLawrenceDialogue extends DialoguePlugin {
stage = 53;
break;
case 53:
interpreter.sendDialogues(npc, null, "Then Romeo can collect her from the crypt! Go to the", "Apothercary, tell him I sent you and that you'll need a", "'Cadava' potion.");
interpreter.sendDialogues(npc, null, "Then Romeo can collect her from the crypt! Go to the", "Apothecary, tell him I sent you and that you'll need a", "'Cadava' potion.");
stage = 54;
break;
case 54:
@@ -102,10 +102,10 @@ public final class JulietDialogue extends DialoguePlugin {
break;
case 60:
if (!player.getInventory().contains(756, 1)) {
interpreter.sendDialogues(player, null, "Hi Juliet! I have an interesting propostion for", "you...suggested by Father Lawrence. It may be the", "only way you'll be able to escape from this house and", "be with Romeo.");
interpreter.sendDialogues(player, null, "Hi Juliet! I have an interesting proposition for", "you...suggested by Father Lawrence. It may be the", "only way you'll be able to escape from this house and", "be with Romeo.");
stage = 950;
} else {
interpreter.sendDialogues(player, null, "Hi Juliet! I have an interesting propostion for", "you...suggested by Father Lawrence. It may be the", "only way you'll be able to escape from this house and", "be with Romeo.");
interpreter.sendDialogues(player, null, "Hi Juliet! I have an interesting proposition for", "you...suggested by Father Lawrence. It may be the", "only way you'll be able to escape from this house and", "be with Romeo.");
stage = 950;
}
break;
@@ -200,7 +200,7 @@ public final class JulietDialogue extends DialoguePlugin {
stage = 2010;
break;
case 2010:
interpreter.sendDialogues(phil, FacialExpression.FURIOUS, "OH NO...JULIET HAS...DIED?....", "Ooooooohhhhhhh.....(sob).Juliet...my poor dead cousin!");
interpreter.sendDialogues(phil, FacialExpression.FURIOUS, "OH NO...JULIET HAS...DIED?....", "Oooooohhhhhh....(sob), (sob).Juliet...my poor dead cousin!");
stage = 2011;
break;
case 2011:
@@ -566,4 +566,4 @@ public final class JulietDialogue extends DialoguePlugin {
return new int[] { 637 };
}
}
}
@@ -397,7 +397,7 @@ public final class RJCutscenePlugin extends CutscenePlugin {
stage = 414;
break;
case 414:
interpreter.sendDialogues(player, null, "I have not be honest, it's not getting any better...");
interpreter.sendDialogues(player, null, "I have to be honest, it's not getting any better...");
stage = 415;
break;
case 415:
@@ -440,7 +440,7 @@ public final class RJCutscenePlugin extends CutscenePlugin {
stage = 424;
break;
case 424:
interpreter.sendDialogues(npc, null, "Oh yes, Father Lawrence...he's our long time confidant,", "he might have a solution! yes, yes, you have to go and", "talk to Lather Fawrence for us and ask him if he's got", "any suggestions for our predicatment?");
interpreter.sendDialogues(npc, null, "Oh yes, Father Lawrence...he's our long time confidant,", "he might have a solution! yes, yes, you have to go and", "talk to Lather Fawrence for us and ask him if he's got", "any suggestions for our predicament?");
stage = 425;
break;
case 425:
@@ -448,7 +448,7 @@ public final class RJCutscenePlugin extends CutscenePlugin {
stage = 426;
break;
case 426:
interpreter.sendDialogues(npc, null, "Lawther Fawrence! Oh he's....");
interpreter.sendDialogues(npc, null, "Lather Fawrence! Oh he's...");
stage = 427;
break;
case 427:
@@ -730,7 +730,7 @@ public final class RJCutscenePlugin extends CutscenePlugin {
});
break;
case 745:
interpreter.sendDialogues(npc, null, "Juliet...");
interpreter.sendDialogues(npc, null, "Juliet....?");
stage = 746;
break;
case 746: