Fixed line that should be spoken by player in Philop dialogue

This commit is contained in:
Jordan Christiansen
2024-03-17 08:27:32 +00:00
committed by Ryan
parent a11b783c39
commit a1fc0ba7cc
@@ -43,7 +43,7 @@ public class PhilopDialogue extends DialoguePlugin {
stage = 3;
break;
case 3:
interpreter.sendDialogues(npc, FacialExpression.HALF_GUILTY, "Enjoy playing with your dragon, then.");
interpreter.sendDialogues(player, FacialExpression.HALF_GUILTY, "Enjoy playing with your dragon, then.");
stage = 4;
break;
case 4: