Fixed line that should be spoken by player in Philop dialogue
This commit is contained in:
committed by
Ryan
parent
a11b783c39
commit
a1fc0ba7cc
@@ -43,7 +43,7 @@ public class PhilopDialogue extends DialoguePlugin {
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stage = 3;
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stage = 3;
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break;
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break;
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case 3:
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case 3:
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interpreter.sendDialogues(npc, FacialExpression.HALF_GUILTY, "Enjoy playing with your dragon, then.");
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interpreter.sendDialogues(player, FacialExpression.HALF_GUILTY, "Enjoy playing with your dragon, then.");
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stage = 4;
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stage = 4;
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break;
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break;
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case 4:
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case 4:
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