Merge branch 'fix-bind' into 'master'
Fixed the bind, entangle and ensnare spells See merge request 2009scape/2009scape!95
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@@ -110,14 +110,12 @@ public final class BindSpell extends CombatSpell {
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if (state.getEstimatedHit() == -1) {
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return;
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}
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int tick = 0;
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int tick = 9;
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if (getType() == SpellType.BIND) {
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state.setEstimatedHit(-2);
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}
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if (state.getSpell().getSpellId() == 12) {
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tick = 8;
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} else if (state.getSpell().getSpellId() == 30) {
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tick = 16;
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if (state.getSpell().getSpellId() == 30) {
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tick = 17;
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} else if (state.getSpell().getSpellId() == 56) {
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tick = 25;
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}
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