Abyss obstacle success rate is now 100% at level 99 (instead of 99%)

This commit is contained in:
Player Name
2023-11-25 14:36:50 +00:00
committed by Ryan
parent 8f7683aee4
commit c70c292943
@@ -265,8 +265,7 @@ class AbyssPlugin : InteractionListener {
override fun pulse(): Boolean { override fun pulse(): Boolean {
when (count++) { when (count++) {
1 -> sendMessage(player, messages[0]) 1 -> sendMessage(player, messages[0])
3 -> return if (RandomFunction.random(100) < getStatLevel(player,skill) 3 -> return if (RandomFunction.random(100) < getStatLevel(player,skill)+1) {
) {
sendMessage(player, colorize("%G${messages[1]}")) sendMessage(player, colorize("%G${messages[1]}"))
if(varbitVal != null) { setVarbit(player, 625, varbitVal) } if(varbitVal != null) { setVarbit(player, 625, varbitVal) }
false false