Fixed pillory random event completion teleport location
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@@ -201,7 +201,7 @@ class PilloryInterface : InterfaceListener, InteractionListener, MapArea {
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}
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override fun getRestrictions(): Array<ZoneRestriction> {
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return arrayOf(ZoneRestriction.RANDOM_EVENTS, ZoneRestriction.CANNON, ZoneRestriction.FOLLOWERS, ZoneRestriction.TELEPORT)
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return arrayOf(ZoneRestriction.RANDOM_EVENTS, ZoneRestriction.CANNON, ZoneRestriction.FOLLOWERS, ZoneRestriction.TELEPORT, ZoneRestriction.OFF_MAP)
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}
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override fun areaEnter(entity: Entity) {
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