Quick preemptive bugfix
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@@ -18,7 +18,7 @@ object SlayerEquipmentFlags {
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@JvmStatic
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fun updateFlags(player: Player){
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var flags = 0
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if(SkillcapePerks.isActive(SkillcapePerks.TRICKS_OF_THE_TRADE,player) && ContentAPI.getAttribute(player, "cape_perks:tott:helmet-stored", false)) flags = 0x2F
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if(SkillcapePerks.isActive(SkillcapePerks.TRICKS_OF_THE_TRADE,player) && ContentAPI.getAttribute(player, "cape_perks:tott:helmet-stored", false)) flags = 0x3F
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else if(hasItem(player, Items.SLAYER_HELMET_13263)) flags = 0x1F
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else if(hasItem(player, Items.NOSE_PEG_4168)) flags = 1
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else if(hasItem(player, Items.EARMUFFS_4166)) flags = flags or (1 shl 1)
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@@ -68,7 +68,7 @@ object SlayerEquipmentFlags {
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@JvmStatic
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fun getDamAccBonus(player: Player): Double {
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val isCape = player.slayer.equipmentFlags == 0x2F
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val isCape = player.slayer.equipmentFlags == 0x3F
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val hasMask = hasBlackMask(player)
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return if(isCape) 1.075
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