rewrote the CadavaBerriesPlugin (misnomer) to CadavaPotionListener
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@@ -1,40 +0,0 @@
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package core.game.interaction.object;
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import core.cache.def.impl.ItemDefinition;
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import core.game.interaction.OptionHandler;
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import core.game.node.Node;
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import core.game.node.entity.player.Player;
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import core.plugin.Initializable;
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import core.plugin.Plugin;
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/**
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* Represents the plugin used to handle the cadava potion.
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* @author 'Vexia
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* @version 1.0
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*/
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@Initializable
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public final class CavadaBerriesPlugin extends OptionHandler {
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@Override
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public Plugin<Object> newInstance(Object arg) throws Throwable {
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ItemDefinition.forId(756).getHandlers().put("option:look-at", this);
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ItemDefinition.forId(756).getHandlers().put("option:drink", this);
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return this;
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}
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@Override
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public boolean handle(Player player, Node node, String option) {
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if (option.equals("drink")) {
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player.getDialogueInterpreter().sendItemMessage(756, "You dare not drink.");
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}
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if (option.equals("look-at")) {
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player.getDialogueInterpreter().sendItemMessage(756, "This looks very colourful.");
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}
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return true;
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}
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@Override
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public boolean isWalk() {
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return false;
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}
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}
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@@ -0,0 +1,25 @@
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package rs09.game.interaction.`object`
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import api.sendItemDialogue
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import org.rs09.consts.Items
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import rs09.game.interaction.InteractionListener
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/**
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* @author bushtail
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*/
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class CadavaPotionListener : InteractionListener() {
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var POTION = Items.CADAVA_POTION_756
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override fun defineListeners() {
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on(POTION, ITEM, "drink") { player, node ->
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sendItemDialogue(player, POTION, "You dare not drink.")
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return@on true
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}
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on(POTION, ITEM, "look-at") { player, node ->
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sendItemDialogue(player, POTION, "This looks very colourful.")
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return@on true
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}
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}
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}
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