Commit Graph

17 Commits

Author SHA1 Message Date
Ceikry 105f7d5b86 Made familiar code more testable
Fixed an issue with the bloated leech "blood drain" ability
2023-07-31 15:08:47 +00:00
Ceikry ac0da92a58 Fixed desert wyrm node search 2023-07-31 03:58:09 +00:00
Ceikry 661390e66f Implemented timer subsystem to eventually replace pulses
Authentic subsystem supports saving/loading arbitrary data and resuming timer countdowns
Lots of documented CAPI functions for working with these new timers
Converted poison to new timers
Converted disease to new timers
Converted farming to new timers (CropGrowth and Compost)
Farming now syncs with 5 minute intervals on realtime clocks (authentic)
Converted seedling growth to new timers
Converted shooting star mining bonus to new timers
Converted entity freezing to new timers
Converted incubation to new timers
Incubation now supports using both incubators (so 2 eggs at once)
Converted miasmic states to the new timers
Converted god spell charged state to new timers
Converted teleblock to new timers
Converted skulled state to new timers
Converted Enhanced Excalibur special attack effect to new timers
Converted passive stat restoration to timers
Converted multicannon firing and decay to a timer
2023-07-29 04:51:06 +00:00
Ceikry 845d8b383b Exception fixes
Fixed a bug that could occasionally cause the sandwich lady interface to become unresponsive
Fixed an issue that could cause shade random events to not spawn for max-level players
Fixed an issue that could cause zombie random events to not spawn for max-level players
Fixed a widespread book issue that resulted from not resetting the current page index when closing a book, and then trying to open another book with less pages.
Converted bogrog pouch swap to the generic item select interface, and removed relevant code from the grand exchange code
Fixed an issue that could occasionally prevent exchange of item sets
Fixed an issue with Diango's reclaim interface that could result in items other than the ones you clicked being claimed
Made incubation moderately more reliable, and incubation timers now pass even while offline
Fixed an issue that prevented the leather crafting dialogue from accepting tokenized amounts (e.g. 100k)
Fixed an issue that prevented the tool leprechaun interface from allowing tokenized amounts
Fixed an issue that prevented players from using tokenized amounts in the ogleroot purchase dialogue for vinesweeper
Fixed an issue that prevented Zaff's batttlestaff dialogue from accepting tokenized amounts
Fixed an issue that prevented shop buy-x options from accepting tokenized amounts
Various shop-related exception fixes
Added some ingame player messages for when a Hunter "catch" option isn't being handled properly
Fixed some exceptions being thrown by lunar spells
Pyramid Plunder is now better at detecting when a player is in the minigame erroneously and kicking them out
Fixed an issue that would lead to incorrect Kalphite Queen behavior when killing her with multiple players in the room
Fixed an issue that could cause the Bedabin Nomad's dialogue to hang during Tourist Trap
Fixed several more issues with Fight Arena cutscenes
Fixed an issue that could prevent the dwarf dialogue from opening while trying to enter the mountain shortcut before finishing Fishing Contest
Fixed an issue that could cause dialogue option hangs in certain unusual circumstances
Fixed an issue that could result in non-movement for interactions where the override location was the same as the target node's location and there was no destination flag set
Fixed an issue where setting invalid node data could cause issues with NPC rendering
Server can now detect when a session is sending up multiple invalid packets and automatically disconnect the player
Fixed an issue that could lead to unintended saving of varps/varbits
Fixed an issue that could cause some interactions in shops to silently fail. The user will now receive a relevant message when these situations occur
Users may now find they could occasionally receive a very snarky response when incorrectly using commands
Users now receive messages when they try to make use of unimplemented friends/clan/etc features.
Errors in string parsing will no longer result in "dead" inputs when attempting to add friends/update clan ranks/etc
Fixed an issue that could lead to loss of some alerts in the Discord integration. Discord integration will now detect problems and queue the failed messages to be resent later.
Added more safety checks to item-on-grounditem packet handling to prevent throwing exceptions
Exceptions in string parsing for command packets will now inform the user that something went wrong, and ask them to try again.
Improved drop table parsing and fixed incorrect drop tables
2023-07-17 08:12:57 +00:00
zsrv 417db14d5c Implemented split combat levels
A split combat level (e.g. 50+5) will be displayed for a player when the player is on a PvP world and does not have a summoning pouch or a familiar summoned.
A split combat level will also be shown if the player is on a world with wilderness PvP enabled, the player is in the wilderness, and does not have a summoning pouch or a familiar summoned.
If the world is a PvP world, display other players' combat levels in white if they are outside of combat range, or shades of green/yellow/orange/red if they are within combat range.
If the world is not a PvP world, always display other players' combat levels in shades of green/yellow/orange/red.
2023-07-09 03:54:31 +00:00
Zerken da33c89a70 Implemented summoning skillcape perk
Pet Mastery: With your mastery of summoning familiars you have also learned the ability to teach pets to fend for themselves - they no longer rely on you for food. While the summoning cape is equipped your pet's hunger no longer increases (applies to all pets).
2023-06-28 07:31:42 +00:00
Zerken 22776e7bb3 Unicorn stallion pouches now cost 140 shards instead of 203
Hydra, Spirit Dagannoth, Unicorn Stallion, Wolpertinger, and Pack Yak pouches now consume pouches when created at an obelisk
Implemented the song Animal Apogee to play at Taverly summoning obelisk, Piscatoris summoning obelisk, Natures Grotto obelisk
2023-06-16 05:58:46 +00:00
Ceikry bd12800cca Fixed some issues with incorrectly reading varbit values
Fixed Dwarf Cannon quest
Improved varp/varbit interface and handling
2023-06-06 09:31:16 +00:00
Ceikry 2cb8d82648 Rewrote all the logic, encoding, etc for player/npc rendering masks (Animations, force movements, etc.)
Groundwork for modular 578 support has now been laid (at least in regards to render masks)
Introduced an improved and more accurate API for using force movement (the old API is still around, all of its methods marked as deprecated)
Converted a couple example cases to using the new force movement API just as a proof of concept
Added a method to tick/time conversion methods to convert between client cycles and ticks
Added all authentically-named buffer read/write methods to the buffer class
2023-05-25 14:58:40 +00:00
Oven Bread 757b13544a Stroking/petting kittens is now fully animated 2023-03-30 22:18:43 +00:00
Ceikry 88a2f354b4 Added support for varying log levels configurable in the server config (see log_level in default.conf)
Error logs now properly print to stderr when possible
Colour-coded logs
Addressed a scenario in which outgoing packet writes could get hung up
Fixed interface incorrect definition message on server startup
2023-03-01 08:01:14 +00:00
Ceikry 9a4b933976 Implemented ContentInterface-based NPC Scripting
Obsoleted AbstractNPC
Implemented desert bandits
Rewrote a handful of existing NPCs into NPCBehaviors (e.g. rock slugs, nechryaels, water fiend and more)
2023-03-01 06:42:25 +00:00
Ceikry 124eeab893 Implement Authentic Interaction Subsystem
Implemented authentic script/interaction queues
This does now mean we have a total of 3 interaction systems, but this additional system is necessary to fix certain categories of bug and implement some authentic features
Converted mining to new system
Converted fishing to new system
Converted woodcutting to new system
Provided an example of soft-queued scripts with GrandTreePodListener
Implemented tick-eating (it is now possible to eat a shark, drink a potion, and eat a karambwan all on the same tick)
Can now eat and drop items while stunned
2023-02-28 23:41:14 +00:00
Sam e8522b1e62 Cleaned up summoning scroll code
Fixed thieving fingers scroll level requirements (level 167 -> 47)
2023-02-21 07:12:03 +00:00
Swizey a88fde30ed Converted abyssal titan to kotlin
Abyssal titan is now a beast of burden
Fixed issue with abyssal titan that could result in lost essence when bank is full
2023-02-21 01:57:11 +00:00
Sam 0ee77026ba Cats can now be fed cooked fish 2023-02-12 01:40:29 +00:00
Ceikry a100affda2 Repository reorganisation
Unified kotlin and java into just src/main
Unified the rs09 and core packages
Took all content out of the core package, and placed it into the new content package
Reorganised all source code relating to content to be easier to find and explore
2023-01-26 13:59:28 +00:00