385a04a5b9
::rolldrops admin/testing command now clears container between invocations
vddcore
2022-06-23 23:11:10 +00:00
5cfe44d5cd
Implemented pelting of rotten tomatoes Added ability to define listeners for Player interactions and usewith interactions Added ability to flag listeners instant (no path walking) execution
Ceikry
2022-06-23 14:25:23 +00:00
c3a37d5cbf
Add slayer task content API functions in preparation for coming work
bushtail
2022-06-23 14:06:58 +00:00
b094fe5b0c
Rewrote entire banking system (aside from dialogue), converted to listener system
vddcore
2022-06-23 13:31:17 +00:00
40dd58d610
Fixed many issues with login Reconnecting to an existing session can no longer cause an account wipe Player saves can no longer be saved unless they've already been parsed Sessions now have their most recent ping properly set Sessions can now recover from a hypothetical scenario where the session's player reference becomes null but the player is still in-game Players now disconnected properly if no packets have been received from the client in the last 20 seconds
Ceikry
2022-06-19 23:20:01 +00:00
f503d710ab
Reduced revenant spawn burst size to stop them getting stuck Fixed unit test NPE New admin command clearrevs to clear revenants
Ceikry
2022-06-18 16:22:25 +00:00
b2ad6d9712
GE offer notification system now supports opt-in privacy to remove username from messages Opt-in to GE privacy with new in-game command ::geprivacy on Removed discord GE offer update notifications (only new buy/sell offers shown) Limited in-game GE notifications to player offers only
Ceikry
2022-06-18 14:04:50 +00:00
6d12982b76
Discord GE offer notifications via webhook This is disabled by default unless server config server.discord_webhook is set to a discord webhook URL
Ceikry
2022-06-18 02:36:59 +00:00
ce14aa0e80
Over 30+ monsters with added sfx, tick respawn fixes, and stat corrections
skelsoft
2022-06-17 17:36:13 +00:00
8d98fbfd57
Intentionally burning seaweed->soda ash will now stop at specified Make-X
downthecrop
2022-06-16 23:20:07 +00:00
01639d0e61
GWD Boss Drop Tables Corrected
skelsoft
2022-06-16 23:16:05 +00:00
5830309ded
Added Maven exec plugin to the server build Now possible to use the debugger again. Instructions for use will be added in the upcoming README refactor (in short, add a maven build config that runs "compile exec:java")
vddcore
2022-06-16 12:23:04 +00:00
c5d0173282
Converted some Al-Kharidian NPCs to listeners: Ali the Leaflet Dropper A'abla Fadli Surgeon General Tafani Sabreen Jaraah
bushtail
2022-06-16 10:29:02 +00:00
0e74cf0495
Revenants have been reworked to feel much more present, more alive and more dangerous - Beware! Revenant spawns, patrols and areas of exploration are now based on era-authentic maps New revenant command for admins ::setrevcap to set max number of revenants New server config world option revenant_population
Ceikry
2022-06-13 12:47:15 +00:00
053edc3f34
Fixed character misgendering themselves during secondary bank account opening dialogue
vddcore
2022-06-13 07:26:10 +00:00
49f3d3cff3
Overhauled and analysed the shooting star locations to match authentic data from the era East of Dark Wizards' Tower location added Jatiszo mine location added Lunar Isle mine location added Miscellania coal mine location added Neitiznot runite mine location added Ardougne mining site (Legends Guild) location added Kandarin Coal Trucks location added Port Khazard mine location added Kharidian desert clay mine location added Granite and sandstone quarry location added Burgh de Rott bank location added Mos Le'Harmless bank location added Lletya bank location added (requires Roving Elves to be completed) Piscatoris mining site location added Wilderness Volcano bank location added Wilderness hobgoblin mine location added
skelsoft
2022-06-13 06:01:54 +00:00
8fc32f3a77
Revenant drop tables reworked Removed erroneous Nothing drop inside all revenant drop tables, which made them drop Nothing at all 80% of the time Added back Nothing drop to each revenant's Charm table, so they don't drop charms 100% of the time Bumped down number of adamantite ore dropped from 1-75 to 1-5, and reduced their drop rate so they are much rarer Adjusted number of Uncut diamond to maximum of 5 (down from 50) Changed Gold bar drop to ore drop, and reduced maximum amount to 10-30 Adjusted strength potion drop to 1-4 Adjusted grimy ranarr drop to 1-10 (from 1-15) Adjusted grimy toadflax drop to 1-10 (from 5-15) Adjusted amount of Law, Blood and Death runes dropped to 15-200 (from 50-500) Removed 1000-15000 spirit shards drop Removed noted 100-500 Iron Ore drop Removed noted 50-250 Coal drop Removed dragon platelegs and plateskirt drops Removed ring of wealth drop Removed dragon boots drop All amulet of glory drops are now uncharged amulet of glory Adjusted Yew, Magic, Snapdragon, Palm Tree and papaya seed to only drop a maximum of 1 seed at a time, and reduced their drop weight so they are much rarer Limited tuna potato drop to a maximum of 5 Adjusted weight of Yew logs drop to be higher (filler drop) Runite bolts reduced to 50 (from 100) Adamant bolts reduced to 75 (from 300) Rune arrows reduced to 75 (from 150) Removed 10-500 snape grass drop
skelsoft
2022-06-13 05:59:02 +00:00
c54abe696c
Implemented Falador farm sheepdog interactions, can now be fed bones and meat
Coaltong
2022-06-13 05:02:23 +00:00
ac87c2ff51
Update README to include current steps for linux
Ceikry
2022-06-12 15:39:01 +00:00
09056402e4
Dough making rewrite Making dough no longer consumes buckets/pots/etc Locks various dough types behind appropriate cooking levels
Coaltong
2022-06-12 07:32:18 +00:00
5c28375c3b
Pathfinder now correctly paths to the closest accessible tile of an object, not the closest tile numerically. This should fix instances where you end up running around an object before interacting with it.
Ceikry
2022-06-11 12:35:16 +00:00
7249aaed5e
Add Wilderness Steel Platelegs ground spawn to the eastern Ruins
skelsoft
2022-06-08 08:09:09 +10:00
1c560dd4c6
No longer get stuck in the cutscene at the end of The Lost Tribe
Coaltong
2022-06-10 13:06:35 +00:00
27e7699f7d
NPC Woman ID 3227 is now pickpocketable
Coaltong
2022-06-10 12:22:29 +00:00
2e80fbc669
Defender drop rate now correctly 1/50
skelsoft
2022-06-06 14:45:46 +10:00
2045143378
Removed independent management server World server now handles its own management-server-related functionality, a new management server will be written in the future to facilitate cross-world event syncing World server now runs standalone, this requires the client to be configured to connect the world server port for the world list (world list was previously supplied by the management server on port 5555, which should be swapped to the world server port that is generally 43595 for world 1) work is in progress to update client launchers to make this as seamless as possible This should resolve issues where players sometimes get a login error claiming they are already logged in
Ceikry
2022-06-09 10:09:57 +00:00
a61c6072be
Slight updates to README to provide clearer IntelliJ instructions
Ceikry
2022-06-09 09:53:21 +00:00
48efab32e1
Jungle spiders now drop spider carcass
Coaltong
2022-06-09 02:19:29 +00:00
177560aefc
Rewritten and much improved bash build script Rewritten and much improved bash run script Rewritten .gitignore
vddcore
2022-06-08 14:47:17 +00:00
28d9a58a6e
Fixed river troll random event failing to spawn for skillers and other low combat levels
Ceikry
2022-06-05 23:43:54 +00:00
67339cfd7e
Fixed bank interface item rearrangement for authentic game client
Ceikry
2022-06-05 07:55:59 +00:00
0b0fc5271d
Added missing sound effects and animations for lunar spells Stat restore spell now includes a wider range of potions
Coaltong
2022-05-30 11:26:06 +00:00
b3f17b249d
DFH drop rate from chewed bones corrected to 1/250 instead of 1/500
vk
2022-05-29 04:24:54 +00:00
0a1316bb53
Ogres (NPC ID 115) now count towards orge slayer task
Coaltong
2022-05-27 11:50:01 +00:00
e46151afb1
Giant Frog Legs now consumable and heal 6 HP
Coaltong
2022-05-27 11:37:23 +00:00
a40dbfbc1c
Improved server shutdown order Improved GE threading, introduced locks fixing server lags and GE offers not executing Moved player login hooks to the major update worker (from management server thread) Fixed random events in rare circumstances causing noted item loss
Ceikry
2022-05-24 11:02:05 +00:00
87313ce1d5
Added scimitar animations and sounds to Lucky Cutlass
Coaltong
2022-05-21 17:03:08 +00:00
40d227d430
Reverted alchemy changes, turns out the item value data in the game cache is so unreliable it's essentially unusable
Ryan
2022-05-21 17:01:27 +00:00
bba7c51bb2
Rollback uid changes, back to using username hash for uid. Fixes GE offers going missing after update
Ceikry
2022-05-21 14:04:15 +00:00
01428aacd7
Added the authentic Bronze Pickaxe spawn to the top of Lumbridge gate
Coaltong
2022-05-21 05:45:35 +00:00
420ee6e9c9
Added animations to blurite crossbow Marked mith crossbow as tradable, added weight and description
PlateGlassArmour
2022-05-21 05:22:24 +00:00
09ce411a0c
Removed all alchemy values from config (inauthentic values, seem to have been copied from RS3) - we will probably need to add new overrides as they are discovered, none known at time of writing Defined low alchemy value as item value * 0.4 unless override exists in config (authentic) Defined high alchemy value as item value * 0.6 unless override exists in config (authentic)
Ryan
2022-05-20 12:02:03 +00:00
334bc77d06
Improved the GE database access to use a basic reference counter for the connection that automatically closes the connection when no one is using it anymore Grand Exchange now uses the GE sqlite database's price index table to track price changes Removed the old price index (confusingly called GrandExchangeDatabase.java) Grand Exchange prices are now dynamic and influenced by trades (weighted stepping average price) Fixed GE interfaces not loading on login
Ceikry
2022-05-20 11:23:30 +00:00
01a4292123
simplified ring of the star sprite teleport dialogue, now tells you if star has been mined
Ryan
2022-05-19 23:11:47 +00:00
907838bb5f
Addendum to login/auth improvements to make sure communication info gets parsed Only update db fields if they have changed
Ceikry
2022-05-18 13:59:51 +00:00
7faa0a2c7c
Make sure we don't call exitProcess() if the system is already terminating
ceikry
2022-05-16 07:28:32 -05:00
77320289b5
No longer running ticks in a coroutine, should address apparent lag after server has been running a while
Ceikry
2022-05-16 12:27:45 +00:00
07065c7e79
Random Events should now spawn correctly Fixed an issue that was causing tick event hooks to not fire
Ceikry
2022-05-16 12:22:29 +00:00
9ab9885eef
Introduced modular components for authentication, including the storage backend Servers in dev mode now have a no-auth equivalent that allows any user/pass combo without registration Added a ban command Added a mute command Hooked up the mute functionality of the report screen (for pmods+) Cleaned up all the now-unused classes for player SQL stuff Player SQL stuff now uses entirely prepared statements No longer storing PC name, MAC address, serial number as these are inauthentic components of the protocol Packet to be corrected in the future to allow closer compatibility with authentic clients Used less threading for the SQL queries/updates as these were causing issues both with the old system and the new Updated ::resetpassword and ::setpasswordother commands to use the new server authentication pipeline (to ensure things are always correctly set) Refactored the login read event, now handles more exceptions and edge cases
Ceikry
2022-05-16 11:51:42 +00:00
dd1eed7e39
man (ID 3224) is now pickpocket-able
Gavin Alvesteffer
2022-05-16 06:27:58 +00:00
966a5e1c55
Fixed the load order of configs with plugins - many configs are now loaded after plugins so that npc/item/object handlers in the old plugin system are set properly
Ceikry
2022-05-15 23:22:30 +00:00
24cea604fc
Class scanning now distinguishes side effectful plugins from our pure content interfaces Server store is now loaded and parsed ***before*** side effectful plugins
Ceikry
2022-05-15 11:20:27 +00:00
ebc540c7c7
selling items for tokkul now returns the correct amount of tokkul (10x less)
Ryan
2022-05-14 13:23:27 +00:00
efbe754654
fixed Family Crest bug where Dimintheis would not replace gauntlets if you lost them (fixes#312) fixed Family Crest bug where Dimintheis would give you infinite gauntlets (fixes#257) fixed Family Crest bug where Dimintheis didn't check equipped gloves or second bank fixed Family Crest bug where Dimintheis didn't remember which gauntlets you had changing gauntlet enchantment now authentically costs 25k GP (and free the first time) added content API function for checking if a player possesses any particular items anywhere added content API functions for starting and finishing quests
Ryan
2022-05-14 10:48:35 +00:00
d5bb44230c
implemented seaweed nets at fishing colony, but also locked it behind the appropriate quest (which isn't implemented yet, so no real change for players yet) fixed NPE in quest getStage code when getting stage of quests that haven't been implemented yet
Ryan
2022-05-14 10:42:00 +00:00
90060fde21
Item sets now appear and can be unpacked at the GE Added a proper mock session that gets used for mock players in unit tests. Allows verifying that certain packets made it to the IoSession (the stage right before sending it to the client)
Ceikry
2022-05-14 10:24:47 +00:00
6f092d17d8
moved the decimal place on the "nothing" drop for Rockslugs from 5600 to 5.6, thus correcting rates for the whole drop table
PlateGlassArmour
2022-05-14 06:46:09 +00:00
7478f68d40
fixed a bug that allowed purchasing 0-stock items (you would only lose gold without getting an item)
Ceikry
2022-05-14 06:24:47 +00:00
2f09f2b940
fixed malformed shop stock
Ryan
2022-05-14 06:23:43 +00:00
1615517c60
adjusted shop stock quantities for shops previously containing infinite items vials are now purchasable from Jatix fishing trawler is now playable with supplies from Port Khazard General Store removed unauthentic bucket of slime from Trader Stan's shop deleted inaccessible and obsolete "donator store" from pre-2009scape era
Ryan
2022-05-14 06:18:01 +00:00
fee3b02e3d
Improved handling of buying Dragon Scimitars from Daga in dialogue and declining the Fremennik Trials quest from Brundt
bushtail
2022-05-14 06:14:07 +00:00
13088762d1
Implemented turning kebabs into super kebabs with red hot sauce
bushtail
2022-05-14 06:07:23 +00:00
a5a0e9c9b4
Beer item ID Council Workman interaction changed from normal beer to the beer from Fremennik longhall Koschei boss fight sessions are now World Pulses instead of player pulses Refactor TFTInteractionListener to use ContentAPI Allow Neitiznot items to be equiped after Frem trials
downthecrop
2022-05-14 05:31:26 +00:00
d91396d0ea
adjusted price calculation formula used when selling items to shops
Ryan
2022-05-06 22:54:32 +00:00
2b0c35a420
fixed bug preventing awards for Witch's House and Roving Elves quests
ryannathans
2022-05-03 19:07:53 +10:00
a5f9c64dbb
New dynamic region abstraction, consumed in construction
Ceikry
2022-05-03 23:18:11 +00:00
8438ecdbd7
Fixed an exception thrown when buying from player stock Fix issue where malformed stock could shift following shop items
Ceikry
2022-05-02 10:22:36 +00:00
a5f3f93048
Make ::setvarbit take the first and second args instead of first and third
enosich
2022-04-28 18:13:58 -04:00
b06c69136f
Better unit test output
Ceikry
2022-05-02 03:59:24 +00:00
fc633160ee
Fixed woman in Lumbridge house spawning inside of chair (Moved her spawn location a tile so she spawns freely) Fixed#389 by adding missing items to Horvik's armour store in Falador
Steffen Christensen
2022-04-29 08:52:05 +00:00
441c6a0052
adjusted shop prices in tzhaar city
ryannathans
2022-04-27 18:20:38 +10:00
b5a78fe18a
Add more unit tests for shops and quest related architecture Fixed bug where quests could be repeatedly finished Fixed bug where ironman status wasn't checked when buying overstocked items Fixed bug where selling multiple items at a time that weren't listed in a shop would not succeed Fixed bug where shop restocking would sometimes interrupt if a shop stock item was in a null slot
Ceikry
2022-04-26 03:48:20 +00:00
96abfe6ab1
Add symlink for unit test cache access
Ceikry
2022-04-25 12:41:59 +00:00
fb98015536
Added unit tests for the GE GE should now favor the buy offer if it's newer than the paired sell offer (buyer gets GP back) GE should now favor the sell offer if it's newer than the paired buy offer (buyer does NOT get gp back) GE should now always award bot offers to the highest bidder
Ceikry
2022-04-25 12:35:51 +00:00
933dc72a48
Added unit tests for regions (now requires cache at Server/src/resources/cache) Reverted some really old changes (2019) to house loading code (Might fix construction? Probably not.)
Ceikry
2022-04-25 12:15:56 +00:00
eab32ccef8
Add unit tests for slayer Kill server networking as soon as shutdown process starts
Ceikry
2022-04-24 15:08:08 +00:00
4979c8438a
Show standard offer text when reopening already-made offers Fixed grand exchange offers disappearing on login Don't show withdraw items with amount 0
Ceikry
2022-04-23 14:11:48 +00:00
0812cfa0c7
Fixes for 'perfect gold' smelting, mining and a prospecting bug for depleted rocks
downthecrop
2022-04-23 12:55:33 +00:00
051d6d09ec
Updated Java 8 to Java 11 in README.md, updated links
Regenleif
2022-04-21 00:37:23 +00:00
7c164430ee
fixed memleak in ge sqlite connection
Ryan
2022-04-19 11:58:11 +00:00
fbe78055cf
Pets now run off when starving
Ceikry
2022-04-18 12:59:14 +00:00
f454712c58
MapAreas can now reference their associated zones to dynamically add/remove borders Random Events can no longer spawn in fishing trawler Players can no longer have multiple random events spawned in/active at a time
Ceikry
2022-04-18 12:17:18 +00:00
202775f150
Plugin interactions can now dispatch interaction events, fixes varrock easy diary tasks not counting
Ceikry
2022-04-18 08:22:51 +00:00