020d5a9c05
Fixed item grinding consuming the whole stack sometimes Fixed incorrect Fremennik diary cheese task Fixed Seer's diary candle task
81 lines
2.7 KiB
Java
81 lines
2.7 KiB
Java
package content.global.skill.herblore;
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import org.rs09.consts.Items;
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import core.game.node.item.Item;
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/**
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* Represents an item that will can be ground by pestle and mortar.
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* @author Vexia
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*/
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public enum GrindingItem {
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UNICORN_HORN(new Item[] { new Item(Items.UNICORN_HORN_237) }, new Item(Items.UNICORN_HORN_DUST_235)),
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KEBBIT_TEETH(new Item[] { new Item(Items.KEBBIT_TEETH_10109) }, new Item(Items.KEBBIT_TEETH_DUST_10111)),
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BIRDS_NEST(new Item[] { new Item(Items.BIRDS_NEST_5075) }, new Item(Items.CRUSHED_NEST_6693)),
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GOAT_HORN(new Item[] { new Item(Items.DESERT_GOAT_HORN_9735) }, new Item(Items.GOAT_HORN_DUST_9736)),
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MUD_RUNE(new Item[] { new Item(Items.MUD_RUNE_4698) }, new Item(Items.GROUND_MUD_RUNES_9594)),
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ASHES(new Item[] { new Item(Items.ASHES_592) }, new Item(Items.GROUND_ASHES_8865)),
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POISON_KARAMBWAN(new Item[] { new Item(Items.POISON_KARAMBWAN_3146) }, new Item(Items.KARAMBWAN_PASTE_3152)),
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FISHING_BAIT(new Item[] { new Item(Items.FISHING_BAIT_313) }, new Item(Items.GROUND_FISHING_BAIT_12129)),
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SEAWEED(new Item[] { new Item(Items.SEAWEED_401) }, new Item(Items.GROUND_SEAWEED_6683)),
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BAT_BONES(new Item[] { new Item(Items.BAT_BONES_530) }, new Item(Items.GROUND_BAT_BONES_2391)),
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CHARCOAL(new Item[] { new Item(Items.CHARCOAL_973) }, new Item(Items.GROUND_CHARCOAL_704)),
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ASTRAL_RUNE_SHARDS(new Item[] { new Item(Items.ASTRAL_RUNE_SHARDS_11156) }, new Item(Items.GROUND_ASTRAL_RUNE_11155)),
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GARLIC(new Item[] { new Item(Items.GARLIC_1550) }, new Item(Items.GARLIC_POWDER_4668)),
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DRAGON_SCALE(new Item[] { new Item(Items.BLUE_DRAGON_SCALE_243) }, new Item(Items.DRAGON_SCALE_DUST_241)),
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ANCHOVIES(new Item[] { new Item(Items.ANCHOVIES_319) }, new Item(Items.ANCHOVY_PASTE_11266)),
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CHOCOLATE_BAR(new Item[] {new Item(Items.CHOCOLATE_BAR_1973)}, new Item(Items.CHOCOLATE_DUST_1975)),
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GUAM_LEAF(new Item[] { new Item(Items.CLEAN_GUAM_249) }, new Item(Items.GROUND_GUAM_6681));
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/**
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* Represents the item to grind.
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*/
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private final Item[] items;
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/**
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* Represents the product item.
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*/
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private final Item product;
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/**
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* Constructs a new {@code GrindingItem} {@code Object}.
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* @param items the items.
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* @param product the product.
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*/
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GrindingItem(final Item[] items, final Item product) {
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this.items = items;
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this.product = product;
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}
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/**
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* Gets the item.
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* @return The item.
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*/
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public Item[] getItems() {
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return items;
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}
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/**
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* Gets the product.
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* @return The product.
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*/
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public Item getProduct() {
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return product;
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}
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/**
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* Gets the grinding item.
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* @param item the item.
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* @return the item.
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*/
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public static GrindingItem forItem(final Item item) {
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for (GrindingItem g : values()) {
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for (Item i : g.getItems()) {
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if (i.getId() == item.getId()) {
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return g;
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}
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}
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}
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return null;
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}
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}
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