Merge branch 'neit-audit-bugfix' into 'master'
Fixed slight bug in tower guard dialogue See merge request 2009scape/2009scape!140
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@@ -35,7 +35,7 @@ class TowerGuardDialogue(player: Player? = null) : DialoguePlugin(player) {
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8 -> options("Can I watch? I'm curious.", "Oh well, I'd better get going.").also { stage++ }
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9 -> when(buttonId){
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1 -> playerl(FacialExpression.ASKING, "Can I watch? I'm curious.").also { stage++ }
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2 -> npcl(FacialExpression.HALF_THINKING, "Oh well, I'd better get going.").also { stage = END_DIALOGUE }
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2 -> playerl(FacialExpression.HALF_THINKING, "Oh well, I'd better get going.").also { stage = END_DIALOGUE }
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}
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10 -> npcl(FacialExpression.NEUTRAL, "IF YOU LIKE!").also {
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stage = END_DIALOGUE
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