Commit Graph

57 Commits

Author SHA1 Message Date
Ceikry 9f05db7e6c NPCs can no longer teleport you out of bounds 2022-04-18 13:35:08 +00:00
Ceikry f454712c58 MapAreas can now reference their associated zones to dynamically add/remove borders
Random Events can no longer spawn in fishing trawler
Players can no longer have multiple random events spawned in/active at a time
2022-04-18 12:17:18 +00:00
Ceikry e958b8d255 Completely rewrote the shop system.
Shop restocking now works properly, with per-item-in-shop granularity as well. (Thanos tool update released that allows defining this)
Shops properly restrict ironmen from buying from player stock/overstocked items
Fully functioning individualized player stock support (need to set a server config variable to enable, disabled by default. Specifically, set personalized_shops = true in the world section of the config.)
The shop pricing formula now scales up/down with the authentic ratios based on stock quantity.
Buying or selling, for example, 1000 of an item, now does the proper calculation for each individual item in the purchase/sale rather than exchanging the full 1000 for the initial price at the time. (For example, in the old shops, feather price at full stock was, say, 6gp. You could buy 1000 feathers at once for 6000gp. Authentically, the pricing for each feather should scale as the stock goes down. Now 1000 feathers at once costs a bit over 7k gp, despite the initial price remaining 6gp.)
General store player stock is now shared between all general stores
2022-04-12 08:46:21 +00:00
Ceikry 1f68dbaed0 Rewrote Pyramid Plunder Minigame, features improved authenticity amongst other improvements 2022-04-05 03:12:28 +00:00
Ceikry 24b28d84fd Converted some content to the new event hooks and listeners systems in order to clean up code a bit
Added interfaces for standardizing the saving/loading process for data, and allowing it to be declared independently of an entry in PlayerSaver/PlayerSaveParser
2022-04-04 07:12:54 +00:00
Ceikry db7b9d06b2 Add LogoutListener interface - allows a class to call some code on player logout - improved version of logout listeners.
Add StartupListener interface - allows a class to call some code on server startup without adding messy code elsewhere
Add ShutdownListener interface - allows a class to call some code on server shutdown without adding messy code elsewhere
Add TickListener interface - allows a class to call some code on each tick without adding messy code elsewhere
Converted all applicable content over to using these new interfaces
2022-03-31 13:52:19 +00:00
Ryan f93cee6952 Removed the unnecessary and annoying player lock when cooking an item
Moved all the achievement diary checks out into the achievement event receiver
Refactored `ResourceGatheredEvent` -> `ResourceProducedEvent` and added a new optional field, `original` for item processing
2022-03-28 13:31:05 +00:00
Ceikry 7709c3bb04 Implemented a brand new cutscene system
Converted Lost Tribe's cutscene to the new system
2022-03-27 05:14:16 +00:00
skelsoft a4ca46d262 Redwings Drop III.5: Tutorial Island, Tribal Totem 2022-03-19 22:54:15 +00:00
skelsoft 0b9d540d45 Redwings Drop III: Ceikry GE, Job, Slayer, Achievement Diary rewrites 2022-03-18 23:35:19 +00:00
Ryan 4bbda63ed2 fixed several bugs in barlak bone exchange 2022-03-12 15:20:21 +00:00
ceikry f9781c07c0 Fixed some ContentAPI issues introduced by !410 2022-03-10 07:30:37 -06:00
Ceikry 9024987ed2 Refactored god item definitions to be more general purpose 2022-03-10 05:17:07 +00:00
Ceikry 03f944da3e Fixed achievement related NPEs in ClimbActionHandler 2022-03-10 02:20:52 +00:00
skelsoft 7968367e14 The Fremmenik Trials quest has been completed, now accesible in-game
Barrows prayer drain timer standardized to 18 seconds

Giant Mole's Burrow mechanic corrected in functionality. Burrow: When the mole's health is between 5-50%, there is a 25% chance for any incoming attack to cause it to burrow away into another location. There is also a chance that the dirt she digs while burrowing to escape can extinguish the player's light source (shown with dirt splatters on the player's screen), though covered light sources will be unaffected by this.

Mole Lair's unique music track now correctly plays across the entirety of the Mole Lair region

Giant Mole droptable corrected. Egregious RSPS noted secondary drops removed. G. Mole can now correctly drop random Hard Clues, and the 100 Iron Ore (noted) drop has been added.

Hostile Random Events return! Tree Spirit, River Troll, Rock Golem, Shade, and Zombie Hostile Random Events rejoin the Evil Chicken in their AFK-anihilation onslaught! Beware!

Mounted Glories now have full right-click Teleport options

You can now build an Obelisk inside your POH at 41 Construction, as the centrepiece spot inside a standard Garden room

Can now trade in Long and Curved bones to Barlak in the Dorgeshuun Mine (temporary location for now) for Construction EXP (after completion of The Lost Tribe)

Ridiculous amounts of funky fresh new NPC dialogues by Q in the following areas: LLetya, Isafdar, Ardougne, Witchaven, Ape Atoll, Miscellania, Dorgeshuun, Zanaris and many many many more!

Potion decanting note bug should now be fixed and not eat up all your notes when attempting to decant

Weapon Poison addition and removal fixes

All currently functional Summoning familiars with invisible skills boosts are now correctly added to the game! Pyrelord, Forge Regent, Arctic Bear, Lava Titan, Magpie, Spirit Graahk, Spirit Larupia, Spirit Kyatt, Void Ravager and Wolpertinger now boost skills alongside their other helpful abilities.

The Mining Guild can now be entered under 60 Mining via the use of skill boosts

The Lady of the Lake will now finally enhance Excalibur for you if you have the prerequisite Seers Hard Diary and Merlin's Crystal completed, and the headband and sword equipped when talking to her.

Can now fish slimy eels

Restored the removed/regressed/whatever Bot Dialogues!

All Ancient Warriors' Equipment (Vesta, Zuriel etc) is now correctly tradeable and droppable in its un-degraded form

Some hat clipping fixes

Fixed blanket Wilderness aggression forcing even non-aggressive monsters to be aggressive

Fremennik helmets (eg: archers, warriors, etc) now locked behind Fremennik Trials Quest

Added the following SFX:
giant mole combat sfx
water elemental combat sfx
fire elemental combat sfx
earth elemental combat sfx
air elemental combat sfx
baby blue dragon combat sfx
baby red dragon combat sfx + examine
baby black dragon combat sfx
black demon combat sfx
dark beast combat sfx
dust devil combat sfx
gargoyle combat sfx
fire giant combat sfx
moss giant combat sfx
hill giant combat sfx
nechryael combat sfx
turoth combat sfx
kurask combat sfx
wallasalki combat sfx
yak combat sfx
abyssal demon combat sfx
bloodveld combat sfx
cave crawler combat sfx
Digging with spade SFX added
abyssal leech combat sfx
abyssal walker combat sfx
void brawler combat sfx (pest control)
chaos elemental standard combat sfx (NOT spells)
cockatrice combat sfx
crawling hand combat sfx
crocodile combat sfx
void defiler combat sfx (pest control)
lesser demon champion combat sfx
elf warrior combat sfx
ghoul combat sfx
ghoul champion combat sfx
jelly combat sfx
pyrefiend combat sfx
void ravager combat sfx (pest control)
rock lobster combat sfx
rockslug combat sfx
void shifter combat sfx (pest control)
void spinner combat sfx (pest control)
void splatter combat sfx (pest control)
void torcher combat sfx (pest control)
starlight combat sfx (GWD: Saradomin Melee Minion)
growler combat sfx (GWD: Saradomin Mage Minion)
Picking herb/harvesting crop SFX added
Planting a seed with seed dibber SFX added
Digging up patch with a Spade SFX added
Raking a patch SFX added
Watering a farming patch with a Watering can SFX added
Using a Plant Cure on a diseased patch SFX added
Pouring Compost/Supercompost on a farming patch SFX added
Filling Compost Bin SFX added
Opening and closing the Compost Bin SFX added
Filling buckets with Compost from the Compost Bin SFX added
Chaos Elemental's three unique spells (Discord, Madness, and Confusion) now have correct impact sfx when hitting the player

Standard Seed Bird's Nest loot pool corrections

Ring Bird's Nest loot pool corrected

Wyson Bird's Nest loot pool corrected

Wyson Bird's Nest loot quantities corrected

Fixed tick delay on Fletching bows and crossbows

Chaos Elemental Drop Table Overhaul

Chaos Elemental's Main drop table has been overhauled to correct items, amounts, and (close-enough) weights

Chaos Elemental's Minor drop table added, using Item ID 799 as an item container

Chaos Elemental now correctly rolls 1 minor drop and 1 major drop from its minor/major loot tables when it is killed.

Restrict Dwarven Multicannon use inside Fremennik Slayer Cave
2022-03-09 19:12:11 +11:00
Ryan 47bc652eed Fix stability issues and a various assortment of other bugs 2022-01-11 09:36:57 +00:00
Ryan 2bd8999aa0 fix cannonballs 2022-01-02 15:27:53 +00:00
ceikry b7f0c64f95 Swap ammo mould over to ContentAPI 2021-12-31 09:51:49 -06:00
ceikry 7b1faf317c Revert "Converted all item on item plugins to listeners"
This reverts commit 4a0dfed1
2021-12-27 18:18:43 -06:00
ceikry b0c231459b 2 second function overload fix 2021-12-21 18:24:58 -06:00
Ceikry a8b00c25a2 Converted all item -> withnpc plugins to listeners 2021-12-19 23:47:14 +00:00
Ceikry 4a0dfed172 Converted all item on item plugins to listeners 2021-12-19 22:12:12 +00:00
Ceikry d7fd988f50 API overhaul, convert Toy Plugins to Listeners 2021-12-19 08:59:35 +00:00
Ceikry 10219652b0 Massive refactor of several different components including networking fixes 2021-12-19 05:40:17 +00:00
Avi Weinstock b9328d40f4 Make use of the next/previous arrows in the interface used for ::stats, tracking all npc kills and tracking drops of items tagged with "rare_item": "true", and displaying a curated subset of them. 2021-10-18 22:02:01 -04:00
Avi Weinstock 28f198cb72 Implement vinesweeper 2021-10-07 00:25:15 +00:00
ceikry 72c426a466 Refactor more old object naming to scenery 2021-08-28 21:53:12 -05:00
ceikry 9e23e0d243 Add independent sendGraphics method to ContentAPI. 2021-08-22 16:42:35 -05:00
Ceikry b23aa7bc0d Nature Spirit quest 2021-08-16 02:22:10 +00:00
ceikry 36260209bd New content api method 2021-08-12 10:11:05 -05:00
ceikry 8f24b62277 Dialogue interpreter brrrr 2021-07-30 08:01:53 -05:00
Ceikry aece20453c Miscellaneous farming fixes 2021-07-30 12:42:46 +00:00
ceikry 39060ba43e Added player-independent animateScenery method 2021-07-23 19:25:56 -05:00
ceikry 05238636c7 Adjust noclip movement type speed 2021-07-22 11:24:47 -05:00
ceikry 063f7c3fe8 Added a noclip movement type to forceWalk 2021-07-22 11:20:52 -05:00
ceikry 329b39bb60 Spawned in all NPCs for the GFI and ensured they fought with eachother. 2021-07-12 09:40:45 -05:00
ceikry 6207846cc6 Added the unlock trigger for Volcanic Vikings 2021-07-10 23:27:48 -05:00
ceikry fd5d5e7e70 Ice trolls can now attack the miner NPCs.
Removed debug code from the packet write queue
2021-07-09 20:14:37 -05:00
ceikry a0b4863437 Misc Jatizso fixes
Fixed a bug in the packet write listener
Ungoofed the LadderAchievementCheck
2021-07-09 19:30:22 -05:00
Ceikry 4d52be73fd Properly handled Rellekka's sailing map 2021-07-09 23:12:56 +00:00
ceikry 10b1868fab Fixed Jatizso gates 2021-07-08 17:05:17 -05:00
Ceikry ad9f817cd6 Implemented the signpost for varrock guards 2021-07-04 15:02:39 +00:00
ceikry 6aff756bbd Fixed tab-to-reply
Expanded on the ContentAPI to include the ability to use all input dialogue types.
2021-07-03 15:41:19 -05:00
ceikry 55151cc72f Wells nerfed 2021-07-01 16:37:43 -05:00
ceikry dc4367fd53 Lock legends cape behind 40 QP 2021-06-29 17:39:21 -05:00
ceikry c2857fc5af Added rogues' castle chest functionality
more object -> scenery renaming
2021-06-28 09:28:48 -05:00
Ceikry 0a1918d9e4 Added NPC who sells fighter torso for 7.5M - Captain Cain 2021-06-27 21:50:07 +00:00
ceikry f10c7dc059 Potential fix for wilderness course stepping stone bug 2021-06-26 11:45:24 -05:00
ceikry 506608329b Remove filthy void knight purchase option 2021-06-25 17:33:38 -05:00
ceikry fe81487a1c Testing is good 2021-06-24 21:31:01 -05:00