fix: remove assets via globs to avoid volume mount lock (#877)
* Fix docker volume lock issue by altering asset cleanup method Modified build process to prevent the deletion of the output directory. * Add fsOps utility for filesystem operations * Use cleanDirectory in build process to fix volume lock issue * applied prettier * handle ENOENT error when output dir does not exist * remove native function in favor of rimraf * use path.join to concatenate paths
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		@@ -60,7 +60,7 @@ async function buildQuartz(argv: Argv, mut: Mutex, clientRefresh: () => void) {
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  const release = await mut.acquire()
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  perf.addEvent("clean")
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  await rimraf(output)
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  await rimraf(path.join(output, "*"), { glob: true })
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  console.log(`Cleaned output directory \`${output}\` in ${perf.timeSince("clean")}`)
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  perf.addEvent("glob")
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@@ -375,7 +375,7 @@ async function rebuildFromEntrypoint(
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    // TODO: we can probably traverse the link graph to figure out what's safe to delete here
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    // instead of just deleting everything
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    await rimraf(argv.output)
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    await rimraf(path.join(argv.output, ".*"), { glob: true })
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    await emitContent(ctx, filteredContent)
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    console.log(chalk.green(`Done rebuilding in ${perf.timeSince()}`))
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  } catch (err) {
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