perf: have more than 1ms granularity for rebuild detection
This commit is contained in:
		@@ -39,7 +39,7 @@ type BuildData = {
 | 
			
		||||
type FileEvent = "add" | "change" | "delete"
 | 
			
		||||
 | 
			
		||||
function newBuildId() {
 | 
			
		||||
  return new Date().toISOString()
 | 
			
		||||
  return Math.random().toString(36).substring(2, 8)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
async function buildQuartz(argv: Argv, mut: Mutex, clientRefresh: () => void) {
 | 
			
		||||
@@ -162,17 +162,19 @@ async function partialRebuildFromEntrypoint(
 | 
			
		||||
    return
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  const buildStart = new Date().getTime()
 | 
			
		||||
  buildData.lastBuildMs = buildStart
 | 
			
		||||
  const buildId = newBuildId()
 | 
			
		||||
  ctx.buildId = buildId 
 | 
			
		||||
  buildData.lastBuildMs = new Date().getTime()
 | 
			
		||||
  const release = await mut.acquire()
 | 
			
		||||
  if (buildData.lastBuildMs > buildStart) {
 | 
			
		||||
 | 
			
		||||
  // if there's another build after us, release and let them do it
 | 
			
		||||
  if (ctx.buildId !== buildId) {
 | 
			
		||||
    release()
 | 
			
		||||
    return
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  const perf = new PerfTimer()
 | 
			
		||||
  console.log(chalk.yellow("Detected change, rebuilding..."))
 | 
			
		||||
  ctx.buildId = newBuildId()
 | 
			
		||||
 | 
			
		||||
  // UPDATE DEP GRAPH
 | 
			
		||||
  const fp = joinSegments(argv.directory, toPosixPath(filepath)) as FilePath
 | 
			
		||||
@@ -357,19 +359,19 @@ async function rebuildFromEntrypoint(
 | 
			
		||||
    toRemove.add(filePath)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  const buildStart = new Date().getTime()
 | 
			
		||||
  buildData.lastBuildMs = buildStart
 | 
			
		||||
  const buildId = newBuildId()
 | 
			
		||||
  ctx.buildId = buildId 
 | 
			
		||||
  buildData.lastBuildMs = new Date().getTime()
 | 
			
		||||
  const release = await mut.acquire()
 | 
			
		||||
 | 
			
		||||
  // there's another build after us, release and let them do it
 | 
			
		||||
  if (buildData.lastBuildMs > buildStart) {
 | 
			
		||||
  if (ctx.buildId !== buildId) {
 | 
			
		||||
    release()
 | 
			
		||||
    return
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  const perf = new PerfTimer()
 | 
			
		||||
  console.log(chalk.yellow("Detected change, rebuilding..."))
 | 
			
		||||
  ctx.buildId = newBuildId()
 | 
			
		||||
 | 
			
		||||
  try {
 | 
			
		||||
    const filesToRebuild = [...toRebuild].filter((fp) => !toRemove.has(fp))
 | 
			
		||||
@@ -405,10 +407,10 @@ async function rebuildFromEntrypoint(
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  release()
 | 
			
		||||
  clientRefresh()
 | 
			
		||||
  toRebuild.clear()
 | 
			
		||||
  toRemove.clear()
 | 
			
		||||
  release()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export default async (argv: Argv, mut: Mutex, clientRefresh: () => void) => {
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user