fix: properly lock across source and content refresh by sharing a mutex
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		@@ -394,12 +394,12 @@ See the [documentation](https://quartz.jzhao.xyz) for how to get started.
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    const buildMutex = new Mutex()
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    const timeoutIds = new Set()
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    let firstBuild = true
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    let cleanupBuild = null
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    const build = async (clientRefresh) => {
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      const release = await buildMutex.acquire()
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      if (firstBuild) {
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        firstBuild = false
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      } else {
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      if (cleanupBuild) {
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        await cleanupBuild()
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        console.log(chalk.yellow("Detected a source code change, doing a hard rebuild..."))
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      }
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@@ -408,6 +408,7 @@ See the [documentation](https://quartz.jzhao.xyz) for how to get started.
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        console.log(`Reason: ${chalk.grey(err)}`)
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        process.exit(1)
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      })
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      release()
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      if (argv.bundleInfo) {
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        const outputFileName = "quartz/.quartz-cache/transpiled-build.mjs"
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@@ -423,9 +424,8 @@ See the [documentation](https://quartz.jzhao.xyz) for how to get started.
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      // bypass module cache
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      // https://github.com/nodejs/modules/issues/307
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      const { default: buildQuartz } = await import(cacheFile + `?update=${randomUUID()}`)
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      await buildQuartz(argv, clientRefresh)
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      cleanupBuild = await buildQuartz(argv, buildMutex, clientRefresh)
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      clientRefresh()
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      release()
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    }
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    const rebuild = (clientRefresh) => {
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