more robust error handling, config hotreload
This commit is contained in:
		@@ -4,8 +4,6 @@ import { PerfTimer } from "./perf"
 | 
			
		||||
import { rimraf } from "rimraf"
 | 
			
		||||
import { isGitIgnored } from "globby"
 | 
			
		||||
import chalk from "chalk"
 | 
			
		||||
import http from "http"
 | 
			
		||||
import serveHandler from "serve-handler"
 | 
			
		||||
import { parseMarkdown } from "./processors/parse"
 | 
			
		||||
import { filterContent } from "./processors/filter"
 | 
			
		||||
import { emitContent } from "./processors/emit"
 | 
			
		||||
@@ -13,18 +11,17 @@ import cfg from "../quartz.config"
 | 
			
		||||
import { FilePath, joinSegments, slugifyFilePath } from "./path"
 | 
			
		||||
import chokidar from "chokidar"
 | 
			
		||||
import { ProcessedContent } from "./plugins/vfile"
 | 
			
		||||
import WebSocket, { WebSocketServer } from "ws"
 | 
			
		||||
import { Argv, BuildCtx } from "./ctx"
 | 
			
		||||
import { glob, toPosixPath } from "./glob"
 | 
			
		||||
import { trace } from "./trace"
 | 
			
		||||
 | 
			
		||||
async function buildQuartz(argv: Argv, version: string) {
 | 
			
		||||
async function buildQuartz(argv: Argv, clientRefresh: () => void) {
 | 
			
		||||
  const ctx: BuildCtx = {
 | 
			
		||||
    argv,
 | 
			
		||||
    cfg,
 | 
			
		||||
    allSlugs: [],
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  console.log(chalk.bgGreen.black(`\n Quartz v${version} \n`))
 | 
			
		||||
  const perf = new PerfTimer()
 | 
			
		||||
  const output = argv.output
 | 
			
		||||
 | 
			
		||||
@@ -57,15 +54,17 @@ async function buildQuartz(argv: Argv, version: string) {
 | 
			
		||||
  console.log(chalk.green(`Done processing ${fps.length} files in ${perf.timeSince()}`))
 | 
			
		||||
 | 
			
		||||
  if (argv.serve) {
 | 
			
		||||
    await startServing(ctx, parsedFiles)
 | 
			
		||||
    return startServing(ctx, parsedFiles, clientRefresh)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
async function startServing(ctx: BuildCtx, initialContent: ProcessedContent[]) {
 | 
			
		||||
// setup watcher for rebuilds
 | 
			
		||||
async function startServing(
 | 
			
		||||
  ctx: BuildCtx,
 | 
			
		||||
  initialContent: ProcessedContent[],
 | 
			
		||||
  clientRefresh: () => void,
 | 
			
		||||
) {
 | 
			
		||||
  const { argv } = ctx
 | 
			
		||||
  const wss = new WebSocketServer({ port: 3001 })
 | 
			
		||||
  const connections: WebSocket[] = []
 | 
			
		||||
  wss.on("connection", (ws) => connections.push(ws))
 | 
			
		||||
 | 
			
		||||
  const ignored = await isGitIgnored()
 | 
			
		||||
  const contentMap = new Map<FilePath, ProcessedContent>()
 | 
			
		||||
@@ -78,6 +77,12 @@ async function startServing(ctx: BuildCtx, initialContent: ProcessedContent[]) {
 | 
			
		||||
  let toRebuild: Set<FilePath> = new Set()
 | 
			
		||||
  let toRemove: Set<FilePath> = new Set()
 | 
			
		||||
  async function rebuild(fp: string, action: "add" | "change" | "delete") {
 | 
			
		||||
    if (path.extname(fp) !== ".md") {
 | 
			
		||||
      // dont bother rebuilding for non-content files, just refresh
 | 
			
		||||
      clientRefresh()
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fp = toPosixPath(fp)
 | 
			
		||||
    if (!ignored(fp)) {
 | 
			
		||||
      const filePath = joinSegments(argv.directory, fp) as FilePath
 | 
			
		||||
@@ -120,7 +125,8 @@ async function startServing(ctx: BuildCtx, initialContent: ProcessedContent[]) {
 | 
			
		||||
        } catch {
 | 
			
		||||
          console.log(chalk.yellow(`Rebuild failed. Waiting on a change to fix the error...`))
 | 
			
		||||
        }
 | 
			
		||||
        connections.forEach((conn) => conn.send("rebuild"))
 | 
			
		||||
 | 
			
		||||
        clientRefresh()
 | 
			
		||||
        toRebuild.clear()
 | 
			
		||||
        toRemove.clear()
 | 
			
		||||
      }, 250)
 | 
			
		||||
@@ -137,31 +143,12 @@ async function startServing(ctx: BuildCtx, initialContent: ProcessedContent[]) {
 | 
			
		||||
    .on("add", (fp) => rebuild(fp, "add"))
 | 
			
		||||
    .on("change", (fp) => rebuild(fp, "change"))
 | 
			
		||||
    .on("unlink", (fp) => rebuild(fp, "delete"))
 | 
			
		||||
 | 
			
		||||
  const server = http.createServer(async (req, res) => {
 | 
			
		||||
    await serveHandler(req, res, {
 | 
			
		||||
      public: argv.output,
 | 
			
		||||
      directoryListing: false,
 | 
			
		||||
    })
 | 
			
		||||
    const status = res.statusCode
 | 
			
		||||
    const statusString =
 | 
			
		||||
      status >= 200 && status < 300
 | 
			
		||||
        ? chalk.green(`[${status}]`)
 | 
			
		||||
        : status >= 300 && status < 400
 | 
			
		||||
        ? chalk.yellow(`[${status}]`)
 | 
			
		||||
        : chalk.red(`[${status}]`)
 | 
			
		||||
    console.log(statusString + chalk.grey(` ${req.url}`))
 | 
			
		||||
  })
 | 
			
		||||
  server.listen(argv.port)
 | 
			
		||||
  console.log(chalk.cyan(`Started a Quartz server listening at http://localhost:${argv.port}`))
 | 
			
		||||
  console.log("hint: exit with ctrl+c")
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export default async (argv: Argv, version: string) => {
 | 
			
		||||
export default async (argv: Argv, clientRefresh: () => void) => {
 | 
			
		||||
  try {
 | 
			
		||||
    await buildQuartz(argv, version)
 | 
			
		||||
  } catch {
 | 
			
		||||
    console.log(chalk.red("\nExiting Quartz due to a fatal error"))
 | 
			
		||||
    process.exit(1)
 | 
			
		||||
    return await buildQuartz(argv, clientRefresh)
 | 
			
		||||
  } catch (err) {
 | 
			
		||||
    trace("\nExiting Quartz due to a fatal error", err as Error)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user